Do you remember at the 2012 Video Game Awards when an intriguing trailer by the name of “The Phantom Pain” from Moby Dick Studios premiered to much fanfare? Well it turns out that the mysterious title is actually the next installment in the Metal Gear franchise from Konami. At the Game Developers Conference this week, Metal Gear creator Hideo Kojima of Kojima Productions revealed Metal Gear Solid V: The Phantom Pain with a brand new nearly six-minute trailer that includes cinematic cutscenes and a more extensive look at Snake’s next adventure. Previously Kojima announced another MSG game in development called Ground Zeroes but according to a recent tweet GZ will serve as a prequel to TFP with a potential to ship on the same disc as TFP:
“Ground Zeroes” is a prologue of “MGSV”. 9 years after that event will be “The Phantom Pain”. MGSV is constructed w/ prologue and main game “TPP”. The game play demo I presented today is the opening of “TPP” which is tutorial that starts from crawling.
MGSV takes advantage of Kojima’s new FOX Engine and the game is confirmed to hit the current generation of platforms including Xbox 360 and PlayStation 3. No word if the game will make the leap to next-gen consoles such as the PS4 and the next Xbox.
Now, there are reports that Snake will not be voiced by David Hayter, the voice actor who has played the franchise’s protagonist since the beginning in all English-language versions of the MGS titles. In an interview with GameTrailers, Kojima explained it like this: “What we’re trying to accomplish is [to] recreate the Metal Gear series. It’s a new type of Metal Gear game and we wanted to have this reflected in the voice actor as well.” But for fans this pill is surely hard to swallow. David Hayter is Snake, just as Steve Downes is Master Chief in Halo.
There’s no release date in sight yet, but feast your eyes on the next Metal Gear Solid. Like all things Kojima, it’s candy for the eyes.
It feels like eons ago when video game developer Hideo Kojima debuted his Metal Gear spinoff game Metal Gear Rising at the 2009 Electronic Entertainment Expo. The slice-and-dice action game starring cyborg ninja Raiden is been in development for awhile and even saw a name change to Metal Gear Rising: Revengeance. Kojima Productions failed to get the ball rolling, a deal was struck to have Platinum Games (Bayonetta) take over the reins and develop the game. Kojima’s team still remained heavily involved with the making of the title, however, as the game’s producer. Revengeance, which takes place four years after the events that occurred in MGS 4: Guns of the Patriots, retains Metal Gear DNA even though it plans to tell self-contained plot. Gamers can get a sense of the gameplay when a demo releases in one week on January 22. Metal Gear Rising: Revengeance finally ships for Xbox 360 and PS3 in the U.S. on February 19. Preorder today.
Now sit back, relax, and hit play to watch the latest trailer for Revengeance, edited by Hideo Kojima himself. Like all of Kojima’s efforts this trailer is stunningly cinematic with gorgeous cutscenes and equally engaging gameplay.
On December 7 an energetic (is he ever not) Samuel L. Jackson hosted the 2012 Video Game Awards, this year celebrating its 10th anniversary. The game that won the most Vector Monkey trophies this year was The Walking Dead: The Game from Telltale Games. In addition to being crowned Game of the Year (besting Assassin’s Creed III, Dishonored, Journey, and Mass Effect 3), it also won Best Adapted Video Game, Best Performance by a Human Female (Melissa Hutchison as Clementine), and Best Downloadable Game. Developer Telltale Games was named Studio of the Year for making the title. Borderlands 2 came in close second taking home four Monkeys for Best Shooter, Best Multiplayer Game, Best Performance by a Human Male (Dameon Clarke as Handsome Jack), and Character of the Year (Clap Trap). Journey followed by winning Best PS3 Game, Best Independent Game, and Best Original Score (fun fact: the indie game’s composer Austin Wintory landed a Grammy nomination in the Best Score Soundtrack For Visual Media category).
For the full list of winners, jump after the break.
Now in addition to handing out awards, game developers use the show as a platform to introduce gamers to upcoming titles and this year’s bunch was exciting and exhilarating as ever. The following games debuted never-before-seen world premiere trailers: South Park: The Stick of Truth (Obsidian Entertainment), The Phantom Pain (Moby Dick Studios), “The Last of Us” (Naughty Dog, coming out May 7, 2013), Castlevania: Lords of Shadow 2 (Konami), Dark Souls II (From Software), Assassin’s Creed III: The Tyranny of King Washington (Ubisoft), Gears of War: Judgment (Epic Games), Tomb Raider (Square Enix), Halo 4: Spartan Ops (Microsoft Studios), and BioShock Infinite (2K Games).
Watch all the VGA exclusive trailers after the break. (Click here for more…)
Rockstar Games knows how to make ‘em. Here’s our second official look at the next Grand Theft Auto. It’s number 5 if you’re counting and can’t read Roman numerals. The developer says that Los Santos, the new LA-influenced setting for the game, is the most ambitious and expansive open world they’ve ever created. After you watch this trailer you’ll see exactly what they mean. Also, it looks like we’ll be following three different protagonists this go-around. If you were blown away by the game’s visuals the first time around (over a year ago!), just wait and see what this peek has to offer.
And now we have a release window. GTA V is slated to drop Spring 2013 for Xbox 360, PS3, and PC.
This Tuesday Halo 4 releases for Xbox 360 and a new trilogy forges on. In the original trilogy developer Bungie introduced us to the iconic Master Chief and we controlled the super-solider as he discovered the Halo Array and the Ark, crippled the alien alliance known as the Covenant, and battled the parasitic Flood. After going on to release a prequel to Halo 3 designated ODST and a prequel to Halo: Combat Evolved with Halo: Reach, Bungie handed the franchise’s reigns to a new developer, 343 Industries. Halo 4 brings us back into control of the Chief, and we find him just where we left him at the end of Halo 3 in 2007; he’s aboard the UNSC ship Forward Unto Dawn, floating in space drifting toward a mysterious Forerunner planet called Requiem. Chief’s last words were delivered to Cortana, his AI companion, and they were, “Wake me, when you need me.” Halo 4, in addition to providing addicting online multiplayer modes, will delve deeper into the franchise’s mythology as Master Chief inadvertently crash lands on a Forerunner planet infested with Covenant, Forerunner technology, and, according to the game’s marketing, “an ancient evil awakens.” And on top of that, there’s something wrong with Cortana; she is going “rampant” (or insane) because she is operating beyond her natural lifespan.
Excited yet? Let me give you a boost…
Leading up to the release of Halo 4, Microsoft Studios and 343 Industries developed a five-part live-action web series set in the Halo universe. Forward Unto Dawn follows a group of freshman cadets at the UNSC’s Corbulo Academy of Military Science and places particular focus on troubled cadet Thomas Lasky. The story takes fans to the beginning of the Human/Covenant war and it seamlessly weaves into where things kick off in Halo 4. The series is a bold journey into the Halo universe and it tells a compelling story worth investing your time in, especially if you’re a fan of the franchise. The acting and special effects are surprisingly effective, and in addition to amping you up for the new game it will also make you wish a Halo miniseries a la HBO’s Band of Brothers was made. Forward Unto Dawn can be viewed online at Machinima or on your console via the Halo Waypoint app.
Halo 4 is being sold in various forms; there’s the regular copy ($60), the limited edition copy ($100), it’s bundled in a Halo-themed 320GB console package ($350), and there’s a Halo-themed wireless controller ($60). Want a read more before jumping in? IGN gives a glowing review. Watch the launch trailer after the break. (Click here for more…)
Here’s your very first look at the next God of War game that’s subtitled Ascension. After watching the teaser trailer, it’s assumed that this GoW will serve as a prequel and take place before the events played out in the other Kratos-led games. “There was a time before Kratos became the monster known as the Ghost of Sparta,” growls the teaser’s narrator. Besides this announcement video, the only other facts surrounding Ascension are these: Sony Santa Monica Studios is currently developing the game and Todd Pappy, GoW 3‘s design direction, is serving as the game director this time around. Is it too early to be hoping for a holiday 2012 release? More as more comes in.
Disney’s masthead Mickey is back in a sequel to the 2010 Wii exclusive Epic Mickey. Video game developer Warren Spector and his Junction Point Studios are hard at work on Epic Mickey 2: The Power of Two, refining the gameplay and aesthetics of the original. Fans of Epic Mickey will notice two key differences here: one, Mickey will have a trusty sidekick in the the sequel and it’s Oswald!; two, the game will release for Wii as well as the Xbox 360 and PS3, so gamers can now fully explore the grim but vibrant Wasteland in hi-def on the next-gen consoles. It has been confirmed that Epic Mickey 2 will be compatible with PlayStation Move accessories, however there are no plans to make use of Xbox’s Kinect. Check out the epic trailer above!
EM2 is expected to release this fall, and a 3DS companion game called Epic Mickey 2: Power of Illusion is on its way, too. Eye the box art after the break, as well as a video featuring Spector talking about the upcoming game. (Click here for more…)
This past weekend Spike TV played host to the ninth annual Video Game Awards. The Elder Scrolls V: Skyrim took home the Vector Monkey trophy for Game of the Year, besting Portal 2, Batman Arkham City, Uncharted 3: Drake’s Deception, and The Legend of Zelda: Skyward Sword. Throughout the night, host Zachary Levi (Chuck) interacted with neat in-show augmented reality animations from the aforementioned nominees. Skyrim also won Best RPG and helped Bethesda get crowned Studio of the Year. Portal 2 was recognized multiple times throughout the night; it won Best PC Game, Best Multiplayer Game, Best Performance by Male and Female, and Best DLC. Arkham City also won multiple awards for Character of the Year (The Joker), Best Xbox 360 Game, Best Action Adventure Game, and Best Adapted Video Game. This year the Gamer God Award went to Blizzard Entertainment, and Shigeru Miyamoto was on hand to accept the first ever Video Game Hall of Fame Award for The Legend of Zelda. After the break you’ll find a list of all the night’s winners and losers.
Though the awards play a big part of the VGAs every year, it’s the world premiere footage from upcoming games that really gets gamers amped. Among the most celebrated were Naughty Dog’s The Last of Us, Command and Conquer: Generals 2 from Bioware, Alan Wake’s American Nightmare, Fortnite from Epic Games (introduced by Cliffy B. himself), Irrational Games’ Bioshock Infinite, and Blizzard’s introductory cinematic for Diablo III. And then were was the VGAs epic finale. Metal Gear creator Hideo Kojima stepped on stage to unveil the latest pulse-pounding trailer for Metal Gear Rising. This one took my breath away; it’s a must-see. Jump after the break to watch all of the world premiere trailers screened at the VGAs.