Tag Archives: software

Windows Phone 8 fleshed out, holds hands with Windows 8

At this year’s Windows Phone Summit, Microsoft lifted the veil off the next version of their mobile operating system. Codenamed Apollo, Window Phone 8 brings many new features and improvements to the platform. At the press/developer event, Microsoft’s Joe Belfiore talked about eight new platform announcements; they are all laid out below in easy to digest bullet-point form.

  • Latest and greatest hardware: Windows Phone 8 will support multi-core chipsets (up to a whopping 64 cores, to be exact), three screen resolutions including WVGA (800×480), WXGA (1280×768), and 720p (1280×720), and removable storage with MicroSD.
  • Internet Explorer 10: WP8 packs in IE10 featuring the same web browsing engine that’s coming to Windows 8. IE10 for WP8 is faster and more secure, with 4x faster JavaScript performance compared to WP7.5, 2x HTML5 feature support compared to WP7.5, and the SmartScreen anti-phishing filter to block malware.
  • Native code: WP8 introduces full C and C++ support which will help developers write apps for multiple platforms (including WP8 and Win8) faster. A native game development platform is provided based on DirectX, and this makes it possible for game devs to write the same game for the phone and the PC.
  • Better sharing with NFC: A new Tap + Send feature allows users to easily share contact information between Windows devices; simply tap your phone to a Win8 tablet and instantly a contact card is shared. Also, peer-to-peer WiFi connections can be made between Windows devices and this allows for unique game experiences between phones and tablets. Initiate a game on a phone and tap it to a friend’s tablet and within seconds the two of your are participating in a multiplayer wireless game experience.
  • The most complete wallet experience: Microsoft has built a wallet experience similar to Apple’s Passbook and Google’s Wallet. In this app users can store credit & debit cards, loyalty & membership cards, and access saved deals (read: digital coupons). With secure SIM technology, users can “tap to pay” at compatible checkout counters. Every Windows Phone running WP8 will ship with the Wallet hub, and it will be able to connect to third party apps. This means that even if your carrier blocks the tap to pay feature, you can still use the app for other functions such as storing and organizing your coupons. Wallet will launch in France with Orange first, and at some point next year it will make its way to the US.
  • Nokia Map Technology: Every WP8 device will come with Nokia’s NAVTEQ Map data baked in. The maps experience includes offline map support, turn-by-turn directions, and map control for developers.
  • Windows Phone 8 for Business: Microsoft is ready to make the Windows Phone platform fully enterprise-ready. The mobile OS includes BitLocker encryption and secure boot, line-of-business app deployment, remote management, and a customizable Company hub and apps.
  • The Start Screen: The WP start screen has been reimagined to be more personal and customizable. “People are in total control of their Live Tiles,” says Belfiore. Users can resize tiles with three sizes to choose from and they can be moved around for a personal layout. A new palette of theme colors is part of the update, too. The new look makes for a more consistent experience between Windows 8 and Windows Phone 8. More on this in a bit… Continue reading Windows Phone 8 fleshed out, holds hands with Windows 8

WWDC 2012: Apple refreshes MacBook lineup, intros iOS 6, talks Mountain Lion

At this year’s World Wide Developer’s Conference, Apple spent equal time talking about hardware and software updates. The annual event heated up when the MacBook lineup received a healthy dose of upgraded processors and graphics, among other spec bumps. Also, a brand new “next-generation” MacBook Pro was unveiled. Later, the mobile iOS that powers iPhones, iPads, and iPod touches was significantly enhanced with the introduction of iOS 6. For all the details, read on.

MacBook

The MacBook Air was refreshed with the following spec bumps. The thin-and-light laptop now packs the 3rd-gen Intel Core processors, also known as Ivy Bridge; these dual-core i7s can reach speeds up to 2.0GHz (or up to 3.2GHz with Turbo Boost). Memory reaches 8GB 1600MHz, and graphics can perform up to sixty percent faster. Flash storage has been beefed up to 512 GB and is 2x speedier featuring a 500MBps read speed. The Air also includes a USB 3 port and a FaceTime HD camera (720p). There are two 11-inch and two 13-inch configurations, both shipping today and both starting at $100 cheaper than the previous generation. The 11-inch MacBook Air with 64GB starts at $999 and the 13-inch Air with128GB starts at $1,199.

The MacBook Pro was also refreshed and here are the note-worthy spec bumps. Just like the new Airs, the updated Pros now include the 3rd-gen “Ivy Bridge” Intel Core processors; these dual-core i7 processors reach speeds up to 2.7GHz (or up to 3.7GHz with Turbo Boost). Memory reachers 8GB 1600MHz. Graphics are upgraded to NVIDIA’s GeForce GT 650M (based on the graphics chip maker’s new Kepler architecture), with up to 1GB video memory that is up to sixty percent faster than before. USB 3 is on board. There are two 13-inch and two 15-inch MacBook Pro configurations, both shipping today and they start at the same price ranges as the previous generation Pros. The 13-inch MacBook Pro with a 2.5GHz processor speed starts at $1,199 and the 15-inch Pro with a 2.3GHz speed starts at $1,799.

And now we move onto what Apple is branding the “next generation” MacBook Pro. The company says it’s “the best computer we’ve ever made.” In short, what makes this new breed of Pro so special is that it’s made thinner and lighter and it packs a gorgeous Retina Display. You want hard specs, so here they are. This new Pro measures at 0.71 inches thin (a quarter thinner than the standard Pro) and it weighs 4.4 pounds. The 15.4-inch screen is a Retina Display with an impressive resolution of 2880×1800, packing 4x the number of pixels than the previous-gen Pro. With 220 pixels per inch, Apple crowns this “the world’s highest-resolution notebook display.” Lion has been updated to take advantage of the higher resolution; Mac apps like Mail, Safari, iMovie and iPhoto will be compatible, along with others like Aperture, Final Cut Pro X, Adobe Photoshop, Autodesk Autocad, and the game Diablo 3. Just like they had to do when the Retina Display came to the iPhone, software developers will have to update their apps to make them Retina-ready. Jumping inside, the Pro runs on Intel’s fastest quad-core processors, that is Core i7s up to 2.7GHz (or up to 3.7GHz with Turbo Boost); memory goes up to 16GB 1600MHz; next-gen NVIDIA Kepler graphics GeForce GT 650M; up to 768GB fast flash storage; up to 7 hours of battery life with 30 days of standby time. Across the left-side of the powerful, noticeably thinner lappy you’ll find an SD card slot, HDMI, and USB 3 ports; along the right side there’s a MagSafe 2 port (the new port has been made thinner to fit the design), two Thunderbolt ports, USB 3, and a headphone jack. That’s right, this Pro has ditched an optical drive, FireWire, and Gigabit Ethernet. Apple sells adapters if you require these. Additionally, the MacBook Pro with Retina Display features a glass multitouch trackpad, backlit keyboard, 802.11n WiFi and Bluetooth 4.0, FaceTime HD camera, dual microphones, stereo speakers, and a new internal fan system that outputs nearly imperceptible sound. Two configurations of the next-gen Pro ship today starting at $2,199. Continue reading WWDC 2012: Apple refreshes MacBook lineup, intros iOS 6, talks Mountain Lion

Apple reveals OS X Mountain Lion: “inspired by iPad, reimagined for Mac.”

And so it seems like newly appointed Apple CEO Tim Cook is not following in the footsteps of the late Apple founder Steve Jobs when it comes to announcing the latest iteration of the Mac’s OS. Instead of gathering the press and making a grand presentation of it all, with OS X Mountain Lion (v10.8) Apple simply added a new “sneak peek” portal to their website that outlines many of the OS’ new features.

When OS X Lion was announced, Apple made it clear that their intention to bring the magic of the iPad to the desktop was very real. The most obvious port was Mission Control, a way for Mac users to organize and flip through their apps on the desktop just as they would on a mobile iOS device. This time around Apple is infusing so much more from iOS into OS X with new features like Messages with iMessage support, Notification Center, and even wide scale Twitter integration. Take a look below and follow after the break to read all about the new Lion in town.

Messages

RIP iChat. That’s right–Apple is replacing their in-house instant messenger with a new app called Messages. In addition to supporting instant messaging services like AIM, Jabber, Google Talk, and Yahoo! Messenger like its predecessor, Messages also supports iMessage. This means “you send unlimited messages to anyone on a Mac [using Messages] or an iPhone, iPad, or iPod touch running iOS 5.” In essence, this is iChat with a revamped UI and iMessage compatibility, oh and built-in FaceTime. Messages functions exactly like iMessage does on iOS devices; in addition to sending text you can share photos, videos, documents, and contacts and also initiate group messaging. Additionally you can see when your message has been delivered, when someone’s typing a reply, and you can allow the recipient to see when you’ve read their incoming messages. Click a button to immediately initiate a FaceTime video chat. And since Messages has iMessage support baked in, “you can start a conversation on your Mac and pick it up on your iPhone, iPad, or iPod touch.” Simple, the Apple way. Download Messages today in beta form.

Notification Center

In iOS it’s a swipe from the top to pull down the unified Notification Center and view your alerts; in OS X it will be a swipe from the right. When you receive a notification on your Mac, a notification banner will appear in the upper-right hand corner of the desktop. When you receive an email, a calendar alert, an instant message, or whatever it might be the banner will pop up and preview the notification and then it will fade away so as not to interrupt your activity. When the banners disappear they relocate to the Notification Center which, as described above, can be reached at any time with a swipe to the left. To access it you can either perform a two finger swipe to the left on a trackpad, or you can click a new bulls-eye icon that sits up top where the Spotlight magnifying glass has been located for years (that is now shifted slightly to the left to make room). When the bulls-eye center is blue that indicates you have one or more notifications waiting for you. To exit Notification Center, simply click anywhere else on your screen and it will slide away. And just like in iOS, you can customize Notification Center by arranging app-specific alerts to your liking, enabling banners or more obtrusive alerts, sounds, and you’re also given the option to disable Notification Center if you don’t feel like dealing with it at all. It has been confirmed that Apple will be making available an API so that developers can take advantage of Notification Center with their own apps.

Share Sheets

Apple is baking in the share button iOS users should be accustomed to by now. It’s that button with a square and an arrow popping out of it that allows you to quickly share–say, a photo–with others by providing a drop-down list of places to send the information to. In iOS, for example, in the Photos app you can select an image, click the share button, and tap Email and the photo will instantly drop into a new email as an attachment ready to be sent off. In OS X, Apple plans to plant these “Share Sheets” into many apps including (but not limited to) Safari, Messages, Photo Booth, Quicktime, Preview, and iPhoto. Want to tweet a link you’re viewing in Safari? With Share Sheets there’s no need to login to Twitter and copy and paste the link; simply click the share button and click Twitter and the app will automatically open with the link ready to be sent off into the Twittersphere. Other sharing options include Vimeo and Flickr.

Continue reading Apple reveals OS X Mountain Lion: “inspired by iPad, reimagined for Mac.”

Kinect ‘Star Wars’ Xbox 360 bundle gets a spring release date

Star Wars fans and gamers alike have been waiting patiently for Microsoft to stamp an official release date for the movie themed hardware and software bundle. Well, the time has finally come. According to Xbox Live’s Major Nelson, the bundle–which includes an R2-D2-themed Xbox 360 console with custom sounds, a C-3PO-themed golden wireless controller, a white Kinect sensor, a 320GB HDD, a wired headset, and copies of Star Wars Kinect and Kinect Adventures–launches into the marketplace this spring on April 3. It is being valued at $449.99 and can be preordered today at Amazon and Gamestop. Take a gander at the sleek packaging above and mark your calendars appropriately.

[Via Major Nelson]

HP will continue to support webOS, puts control in open source community

webOS is down but certainly not out. Even though HP discontinued all webOS devices in April, the company announced on Friday that they are granting the webOS platform the potential to prosper in the open source community. A press release states, “By combining the innovative webOS platform with the development power of the open source community, there is the opportunity to significantly improve applications and web services for the next generation of devices.” This does not mean, however, that HP will resurrect the TouchPad tablet and Pre smartphone. No plans have been announced to inject webOS back into HP-manufactured hardware. If you managed to scoop up a webOS device before they ceased to exist, revel in the fact that “HP plans to continue to be active in the development and support of webOS.” In a letter to HP employees, newly appointed CEO Meg Whitman said, “HP engineers, partners, other developers and hardware manufacturers will be able to contribute to the development of webOS. Together, we have an opportunity to make it the foundation of a new generation of devices, applications and services to address the rapidly evolving demands of both consumers and enterprises.”

webOS lives! Catch the full PR and Whitman’s memo after the break.

[Via HPEngadget] Continue reading HP will continue to support webOS, puts control in open source community

Napster joins Rhapsody and the peer-to-peer giant vanishes for good

Oh, Napster’s journey has been a rough one when you look down at the history of the famed peer-to-peer music sharing service from Justin Timberlake Sean Parker. In 1999 Napster became widely available and widely known as the destination to illegally download and share music among  friends and strangers around the world. It wasn’t long before the Recording Industry Association of America (with resistance led by heavy metal band Metallica) forced Parker to shut down Napster so the company could find a way to make it work through legal channels. While Napster was getting battered with legal woes, other P2P music software cropped up like Morpheus, Kazaa, and BearShare. Eventually all of these P2P players were forced to either close up shop or transition into a subscription service. Napster took the latter route and lived on for a while. Late last week, though, the final hammer was nailed into the coffin. Rhapsody, the world’s #1 digital music subscription service, bought out Napster and integrated its music library into its own. In other words, Napster is no longer its own entity and the Napster name and cute logo that lasted all this time have fallen by the wayside.

Napster’s legacy will forever remain a part of the history of the music industry. What Parker pioneered in the late 90s and early 2000s would help lead to the introduction of the iTunes Store and new, innovative ways of legally purchasing and sharing music. And with that let us say in unison: RIP Napster.

Update: And the Internet cried, “Not so fast!” According to The Register, the Napster brand will live on in the UK and Germany. So there you go.

[Via CNET]

Nokia unveils Lumia range of Windows Phone-powered smartphones

Today at Nokia World in London, Nokia CEO Stephen Elop unveiled the Nokia Lumia range of smartphones. The Lumia 800 and Lumia 710 are the first Nokia smartphones powered by Windows Phone. Remember way back when, when the cell phone manufacturer announced its “strategic alliance” with Microsoft? Well the Lumia handsets announced today are the first products to be born out of the partnership.

The Lumia 800 is the fiercer of the two, sporting a 3.7-inch (800 x 480) AMOLED ClearBlack curved display, a 1.4 GHz processor with hardware acceleration and a graphics processor, 512MB of RAM, an eight megapixel Carl Zeiss optics branded camera lens on the back with a  f/2.2 aperture and 720p HD video recording and playback, and 16GB of internal storage and 25GB of free SkyDrive storage. Quad-band GSM support is included, and users can expect HSDPA download speeds to reach up to 14.4Mbps. The exterior of the super sleek device–which measures 12.1mm thin and is made of durable polycarbonate plastic–isn’t adorned with much. At the top there’s a 3.5mm headphone jack and a tiny door that hides a micro-USB charger port and the SIM slot; the right side has a volume rocker, power button, and a dedicated camera shutter button; the bottom houses the speaker; and that’s pretty much it. The traditional Windows Phone icons (back, home, and search) are capacitive and sit beneath the display. As far as availability is concerned, the Lumia 800 is scheduled to rollout across France, Germany, Italy, the Netherlands, Spain and the UK in November. It will then be made available in Hong Kong, India, Russia, Singapore and Taiwan before the end of the year, and in further markets in early 2012. Whether or not the United States is included in that “further markets” category is anybody’s guess at this point. The handset is priced at €420, or about $585.

Moving on to the budget-friendly Nokia Windows Phone, the bulkier Lumia 710 sports the same 1.4 GHz processor as the 800, but the 3.7-inch ClearBlack display is WVGA TFT here and misses out on the 800’s crisper and bolder AMOLED screen. Other specs include 512MB of RAM, 8GB of internal storage, plus there’s a five megapixel shooter on the back. It’s also worth noting that the Windows icons (back, home, search) are physical buttons on the 710. Availability goes like this: the Lumia 710 will release first in Hong Kong, India, Russia, Singapore and Taiwan in November alongside the Lumia 800, and then it will be made available in further markets in early 2012. Again, we don’t know if this handset will make it to U.S. shores. The 710 will sell for €270, or about $375.

Now we must briefly focus on the software. Obviously the Lumia range will be running Microsoft’s latest version of Windows Phone dubbed Mango. What’s slightly disappointing is that (at least in the beginning) Nokia isn’t doing much to differentiate their line of Windows Phones from the current competition. The Lumia range will come packaged with the following three software additions: Drive, Music, and ESPN Sports Hub. The first will provide users with full turn-by-turn navigation; the second will work alongside the Zune player and feature something called Mix Radio that allows users to stream music playlists; and the third will offer up sports stats and related news. For now, these are the only differentiating factors software-wise for Nokia’s Windows Phones. Can Nokia get by solely with their good looks?

Be sure to get a closer look at the Lumia 800 (available in cyan, magenta and black) and the chunkier Lumia 710 (available in black and white with black, white, cyan, fuchsia and yellow interchangeable back covers) in the galleries below. Videos and press releases are after the break. If/when these phones make it to the U.S. I’ll let you know. At some point in the near future (likely by 2012) Nokia will be selling Windows Phones in the States, so rest assured.


[Via Engadget 1, 2, 3] Continue reading Nokia unveils Lumia range of Windows Phone-powered smartphones

Google & Samsung reveal Galaxy Nexus running Android 4.0 “Ice Cream Sandwich”

There was the Nexus One and Nexus S. Today in a joint event based in Hong Kong Google and Samsung announced the next Android flagship device: the Galaxy Nexus. Both the hardware and software that make up this smartphone will bring you to your knees. First, check out these hardware specifications. The Galaxy Nexus sports a giant 4.65″ (1280X720) HD Super AMOLED display and is powered by a 1.2GHz dual core processor and 1GB of RAM. There’s a 5 megapixel camera with LED flash, zero shutter lag, and 1080p HD video recording at 30fps around back and a 1.3 megapixel camera on the front for video calls. Built-in sensors include an accelerometer, compass, gyro, light, proximity, and a freakin’ barometer. Wi-Fi 802.11 a/b/g/n and Bluetooth 3.0 technologies are onboard, as is NFC. The sleek devices measures at 135.5 x 67.94 x 8.94mm and weighs 135g. A Li-on 1,750 mAh battery comes attached. Ports include USB 2.0 and a 3.5mm headphone jack. Customers will have the option of 16GB and 32GB storage capacities. will HSPA+ and 4G LTE models will be produced with all signs pointing to AT&T and Verizon Wireless as official carriers, though this information along with pricing has yet to be announced.

And as if that wasn’t enough, the next Nexus phone will come loaded with the next generation Android OS dubbed Ice Cream Sandwich. Previously introduced and detailed at Google I/O earlier this year, ICS (now labeled Android 4.0) will merge Android’s smartphone OS Gingerbread (v2.3) and tablet OS Honeycomb (v3.0) to form “one OS everywhere” and bring the best of both worlds to smartphone devices. At the Hong Kong event Google further detailed ICS and shed light on some super cool functionality that’s baked into it. With Android 4.0, Google says “the lock screen, home screen, phone app, and everything in between has been rethought and redesigned to make Android simple, beautiful, and useful.” The revamped OS brings with it many enhancements and new features, but there are four major ones that were discussed at today’s event. (1) Face Unlock uses facial recognition to unlock your phone. In Settings, Android will snap a picture of your face and remember it each time you go to unlock your phone. If lighting is poor, you can unlock your phone with a conventional swipe. (2) Android Beam uses NFC technology to wirelessly share content between two devices. Users can physically touch two phones together and tap a “beam” button to share web pages, apps, maps, YouTube videos, and more. Does this remind you of WebOS’ “tap-to-share” functionality? It should. (3) The enhanced Camera app brings with it a panorama mode, 1080p video capture, zero-shutter lag, and fun effects like silly faces and background replacement. Photos can be edited right on the device. (4) A new People app helps users organize their contacts with social network integration (Google+, “other social networks”) including the ability to view status updates and high-res photos. Other software updates coming with ICS include virtual on-screen buttons that take the place of physical capacitive ones, a new modern “Roboto” font, a customizable launcher, offline search in Gmail, accessing apps from the lock screen, enhanced voice recognition, tabbed browsing, and the ability to exit apps running in the background. If you want to learn more about what’s packed inside Ice Cream Sandwich, head over to the Android Developers website.

The Galaxy Nexus will be the very first device to run Android 4.0. Google says that “theoretically [Ice Cream Sandwich] should work for any [Android] 2.3 device.” Though there are no plans to rollout ICS to legacy Android devices just yet, you can expect Google and hardware manufacturers like Samsung and HTC to speak up about software updates for specific devices in the near future. The Galaxy Nexus with ICS goes on sale in the U.S., Europe, and Asia this November. Again, pricing and carriers are TBD. Check out the super sleek phone and OS in the gallery below, then find official PR after the break.


[Via GoogleBlog; AndroidDevelopers; GoogleNexus Engadget 1, 2] Continue reading Google & Samsung reveal Galaxy Nexus running Android 4.0 “Ice Cream Sandwich”

Apple outs new Time Capsule, Final Cut Pro X [Update: Conan slams it (video)]

At long last Apple’s Time Capsule gets a refresh. The sleek device that serves as a wireless base station and a backup hard drive comes in two sizes: 2TB and 3TB. The 1TB model has been discontinued. But now you get more bang for your buck! While the local storage increases, prices remain the same: $299.99 for the 2TB model and $499.99 for the 3TB model. Besides the bump in storage, Apple claims that “new technologies in Time Capsule and refinements to Time Machine make backing up to Time Capsule using Snow Leopard up to 75 per cent faster than before.” Get yours at Apple’s online store today.

In related Apple news, the company has let loose its totally revamped version of Final Cut Pro. The video editing software is built on 64-bit architecture and boasts a completely redesigned UI which includes a Magnetic Timeline, Content Auto-Analysis, and and background rendering. Jump after the break for more details. Final Cut Pro X is available today exclusively from the Mac App Store (read: no disc) for $299.99. Motion 5 and Compressor 4 are also available for download in the Store for $49.99 a piece.

Update: Watch Conan slam the new FCP in the hilarious clip posted after the break! There’s been public outcry concerning lack of features and backwards compatibility; such omissions could lead one to madness.

[Via Apple] Continue reading Apple outs new Time Capsule, Final Cut Pro X [Update: Conan slams it (video)]

E3 2011: Nintendo Press Conference

It’s Nintendo’s turn to show off their latest and greatest in software and hardware. Hint hint. Onward and downward (and Skyward) we go…

  • The presser kicked off in brilliant fashion with a large orchestra playing classic tunes from the Zelda franchise. To celebrate 25th anniversary of The Legend of Zelda, Ninty is making a Zelda game for each of their systems. The Legend of Zelda: Link’s Awakening (1993) is coming to the Nintendo 3DS today as a download in the now accessibleeShop. It’s the first Game Boy Color title to be added to the eShop’s Virtual Console. The Legend of Zelda: Ocarina of Time 3D, the remastered N64 classic, ships for the 3DS next weekend; hint movies and Master Quest and Boss Challenge modes included. The Legend of Zelda: Four Swords comes to the DS as a free download in DSiWare in September. And lastly Skyward Sword has been confirmed to ship this holiday season for the Wii. A limited edition gold Wiimote with the Triforce emblem on it will ship alongside the game, MotionPlus tech built-in. Nintendo will hold The Legend of Zelda 25th Anniversary Symphony concerts this year in “each region of the world.” If you can’t attend one, the company is releasing two Zelda music CDs. Those who register Ocarina of Time 3D with Club Nintendo will get “The Legend of Zelda Ocarina of Time 3D Official Soundtrack” and a CD with recordings from the 25th anniversary concert will ship when Skyward Sword does later this year.
  • Nintendo is ready to immensely expand upon the 3DS games lineup by bringing classic Nintendo characters and franchises to the portable system and they are: Mario Kart (with kart hang gliders and underwater race tracks…out this holiday season); Star Fox 64 3D (you can make use of the handheld’s accelerometer and control Fox in the sky by physically turning and moving the system…in multiplayer mode the camera facing you will capture your face and tag it to your spaceship so friends can watch your reactions in real time…out in September); Super Mario (raccoon suit is back!, out “before year is over”); Kid Icarus: Uprising (features 3-on-3 multiplayer combat and augmented reality functionality using the AR Cards to pit (get it?) characters against one another…out later this year); Luigi’s Mansion 2 (it’s not a remaster of the Gamecube classic, it’s a totally new game that includes “several new mansions”); other 3DS titles coming soon: Ace Combat 3D, Tetris, Cave Story 3D; Resident Evil: Mercenaries and Revelations, Driver: Renegade, Pac-ManGalaga DimensionsTekken 3D, Metal Gear Solid: Snake Eater 3D.
  • President of Nintendo of America ReggieFils-Aime then went on to talk up the recent 3DS software update that brought the eShop and Internet browser to the handheld. Ninty promises that more Game Boy and Game Boy Color classics are on the way. Free Excitebike 3D for everyone for a limited time. Pokedex 3D is available exclusively through the eShop and also comes free. For more on the update, click here!
  • Quite arguably the biggest and most exciting news to come out of E3 thus far was Nintendo’s unveil of the Wii successor. It’s called Wii U and it releases next year. “It’s a system for everyone, but it’s tailor made for you.” Instead of focusing on the system itself, though, Nintendo decided to spill most of the details surrounding the brand new controller design. The controller packs a 6.2-inch display and allows gameplay to take place away from the TV. Nintendo set up this example: Say you’re playing a Wii U game in the living room on the big screen TV and someone walks in and watch to watch live TV. You can easily pause your game and transfer the full experience to your controller and continue right from where you left off on the 6.2-inch screen. The bond between you and the TV has been cut. Wii U games get wirelessly beamed to the controller; one’s precise proximity to the console to make this work was not specified. Besides this awesome function, the controller provides endless possibilities  for developers. “In single-player games: The new controller can display information on its screen that does not appear on the TV; The information and viewpoint can also change in the new controller based on the orientation of its gyroscope. In multiplayer games: The player using the new controller can have a different experience than those looking at the TV; This will offer a wide variety of competitive and cooperative opportunities.” Oh, the controller can do even more. The front-facing camera can be used to initiate video calls, you can flick content (i.e. pictures and videos) from the controller to your TV screen, and you can run a web browser on it. Make sure you check out this introduction video to get a sense for how it’ll work.
  • Next let’s talk hardware specifics. In addition to the 6.2-inch touchscreen display, the controller also has an inward-facing camera, an accelerometer and a gyroscope, a rumble feature, microphone and speakers, a stylus, and the following buttons: two analog Circle Pads, a D-Pad, A/B/X/Y buttons, L/R buttons and ZL/ZR buttons. The Wii U console can be paired to one Wii U controller and four additional Wii Remote or Wii Remote Plus controllers. The system is also backward compatible and can play all Wii games and use all Wii accessories. Though Nintendo’s keeping mum on console specifications, it’s confirmed that full HD 1080p support is there. It will support connections to the TV via HDMI, component, S-video and composite cables. Four USB 2.0 ports and an SD card slot complement the internal flash memory. IBM will provide processor that beats inside. Aesthetically, the console looks like the Wii but with rounder edges. It was show in white. Also, Nintendo has hinted that the Wii U will boast better online capabilities.
  • Dig this games lineup: From in-house — Super Smash Bros. is coming to Wii U and 3DS! From third party people — Darksiders 2Batman: Arkham City, TekkenAssassin’s CreedLego City Stories (coming to 3DS too), Ghost Recon OnlineDiRTAliens: Colonial MarinesMetro: Last LightNinja Gaiden 3: Razer’s Edge…and EA’s bringing Battlefield, Army of Two, and many others to Wii U.  Hardcore games are making their way to a Nintendo-made console, at long last. The company’s goal is to provide deeper gameplay and wider appeal with the Wii U, and with the upgraded graphics, better online capabilities, and the unique controller scheme I have full confidence Nintendo will strike a balanced chord with hardcore and casual gamers alike.

Once again Nintendo has beat Microsoft and Sony at the E3 press conference wars. Nostalgia is a powerful weapon and Nintendo knows just how to use it to their advantage. The 3DS is about to get a major boost in popularity with Mario, Luigi, Star Fox, and Pit coming to the handheld this year. Zelda’s star is shines brighter than ever 25 years later. And with the introduction of the Wii U gamers get to anticipate an entirely new and innovative way to interact with their video games. Nintendo made clear that the Wii U’s controller was “not designed to be a portable game machine” even though it’s in the shape of one. Surely more details will surface in the coming months. For now, peep the gallery below for a closer look at the super intriguing controller and the Wii U console.

Photoshop gets real on the iPad

At an event dubbed Photoshop World 2011, an Adobe exec demonstrated the future of Photoshop…on an iPad! You might think Photoshop Express in the App Store is a useful tool to edit photos on a mobile device, but you ain’t seen nothing yet. Resizing, manipulating, and applying filters to images is a smooth experience on this conceptual, futuristic version of Ps for iPad. The coolest feature, though, is the ability to add layers and view all applied layers in a 3D animation mode that reveals how exactly they are organized in relation to one another. But alas–this tease of an insanely cool iPad app is but a concept and no release date was shared with the event’s crowd in awe.

[Via Engadget; Photography Bay]

Nokia and Microsoft enter into a “strategic alliance”

Bombshell alert! Nokia is ditching its homemade mobile operating systems (read: Symbian and MeeGo) for Microsoft’s Windows Phone 7. Today Nokia’s newly appointed CEO Stephen Elop announced that the Finnish company will enter into a “strategic alliance” with Microsoft that will make Windows Phone 7 Nokia’s “principal smartphone strategy.” Elop is hopeful that the marriage between these two companies will result in “a new global mobile ecosystem” based around Nokia’s hardware design and Microsoft’s software architecture. Says the official press release: “Nokia will help drive and define the future of Windows Phone. Nokia will contribute its expertise on hardware design, language support, and help bring Windows Phone to a larger range of price points, market segments and geographies.”

They’ve also addressed how Nokia’s services will mesh with WP7. Bing will power Nokia’s search services across Nokia devices; Microsoft adCenter will provide search advertising services on Nokia’s line of devices; and Nokia Maps will be a core part of Microsoft’s mapping services. Nokia’s previously announced Qt development framework will not provided to developers to make apps for Nokia WP7 devices; instead they will be working with Microsoft’s Windows Phone Developer Tools. Ovi Store, Nokia’s content and application store, will integrate with Windows Marketplace.

In a stock exchange release, Nokia lays out their future. “[They] expect 2011 and 2012 to be transition years, as the company invests to build the planned winning ecosystem with Microsoft.” The transition is expected to begin immediately (in fact, Microsoft’s Steve Ballmer publicly stated that the WP7 engineering team has been working closely with Nokia hardware designers for some time now) and Nokia hopes to start shipping WP7-powered devices in significant volume by 2012.

What’s going to happen to Symbian and MeeGo, you ask? Nokia expects to continue to sell many Symbian powered devices in the coming years, but the long-term plan is to eventually and quite abruptly kill off the platform as soon as the WP7 devices make their way into the marketplace. MeeGo, on the other hand, will “become an open-source, mobile operating system project.” Though Nokia plans to ship the first MeeGo based device later this year, they see the brand “not as part of another broad smarpthone platform strategy, but as an opportunity to learn” (read: an experimental platform to help drive future innovation).

To the dismay of the majority of Finnish engineers, I am excited about Nokia’s partnership with Microsoft. To be frank, Symbian and (especially) MeeGo were taking an interminable amount of time to develop and catch up to the competition (read: iOS, Android). It is interesting to note that Nokia was contemplating an alliance with Google to bring the Android platform to Nokia devices, but in the end, says Elop, his company “would have difficulty differentiating within that ecosystem” and the “commoditization risk was very high–prices, profits, everything being pushed down, value being moved out to Google which was concerning to us.” I think this is the perfect marriage, really. Nokia is known for making beautifully detailed, sophisticated hardware and Microsoft’s newborn sleek WP7 OS seems like a natural fit. After years of being stuck in a rut, it was time to shake up the chain of command and with Elop in charge it’s clear to see that he’s a staunch believer in steadfast change, even if it means dropping everything (on the software side) for something starkly different and exciting. I’m looking forward to what Nokia and Microsoft cook up in the coming years. If you want a hint at whats to come, hop after the break to see a mockup of Nokia/WP7 conceptual devices scored exclusively by Engadget. Also there you’ll find a related video spelling out the day’s shattering news.

[Via Nokia (1, 2); Engadget (1, 2, 3, 4, 5)] Continue reading Nokia and Microsoft enter into a “strategic alliance”