Tag Archives: Guitar Hero

Rock on: ‘Guitar Hero’ returns with all new ways to play

Guitar Hero is dead. Long live Guitar Hero! More, long live the rhythm-based video game genre!

In March, Harmonix–the developers behind Guitar Hero (2005), its 2006 sequel, and spinoff Guitar Hero Encore: Rocks the 80s (2007)–announced the revival of Rock Band with the fourth iteration in that long-running game franchise. Today, Activision followed suit by unveiling an unapologetically bold take on Rock Band‘s competitor, Guitar Hero. That’s right–the title that started the rhythm-based revolution is coming to current-gen consoles and it’s packed with fresh songs, a retooled guitar peripheral, and most exciting, new forms of gameplay.

Jump after the break for all the juicy details. Continue reading Rock on: ‘Guitar Hero’ returns with all new ways to play

Activision kills the Guitar Hero franchise

Today video games publisher Activision announced the end of the Guitar Hero franchise. Three developers, two publishers, and six iterations later, the once beloved music game is no more. The news came out of the company’s just released quarterly financial results press release.

“Due to continued declines in the music genre, the company will disband Activision Publishing’s Guitar Hero business unit and discontinue development on its Guitar Hero game for 2011.  The company also will stop development on True Crime: Hong Kong. These decisions are based on the desire to focus on the greatest opportunities that the company currently has to create the world’s best interactive entertainment experiences.”

So according to the company, Guitar Hero was axed due to declined interest in the genre. But there’s more to it, obviously. Ever since original creator-turned-fierce-competitor Harmonix handed the reins of the franchise to Activision (who in turn gave it to developer Neversoft and Vicarious Visions) in 2007, the game’s overall feel quickly went sour. The game mechanics got weaker, the songs got stale, the instrument accessories never evolved past toy-like appearance and usability. Each new iteration of the game following Guitar Hero III: Legends of Rock, in my opinion, paled in comparison to the franchise’s best version (GH II) and the competition in Rock Band. All of these downfalls led to poor sales and ultimately to the demise of the franchise.

With the Guitar Hero brand dead and gone, what’s left of the lingering related games? Well, the only one left standing is DJ Hero and it’s being reported that its developer Freestyle Games is being hit with layoffs too. No word on whether or not it will meet the same fate as its close rhythm-based cousin.

RIP Guitar Hero (2005-2011). You will always be remembered as the video games franchise to revolutionize the way we play interactive music-based games that always seemed to find the inner rock star in all of us.

Update: I happened to stumble upon a blog post written by Activision’s Dan Amrich and he shed light on today’s unfortunate news with a positive spin:

“So, honestly…is that “death” or a much-needed break? For a while there I couldn’t drown out the cries of gamers on forums, blogs, and Twitter saying GH should take some time off, and from all appearances, that’s what this is. Step back, let it breathe for a while, don’t make any major plans, and see what happens in the future. I’m very okay with that, even if the break turns into a long time. Chapter closed? Sure, okay. Book burned? I doubt it.”

Perhaps the franchise isn’t completely just, it’s just taking a long hibernation. Amrich went on to add an addendum to his post that certainly dampens the aforementioned positive thinking. According to the official GH Twitter feed: “We will release the previously announced DLC track and mix packs for February, but we will not be able to release new DLC packs.” So GH DLC is disappearning (for now) as well.

[Via Activision; IGN]

FireHero–it’s what it sounds like

A fellow by the name of Chris Marion modified a Guitar Hero controller to interface with valves attached to a propane tank.  In his words:

I thought of using a microcontroller to sync the fire to the beat of music – now that would be pretty cool, and the patterns would always be different, so it wouldn’t get as boring as fast. Then I thought of the game Guitar Hero, which uses five frets, and I had my idea! Simply interface a Guitar Hero controller to a microcontroller that would power some relays which would in turn fire off solenoid valves on five individual fire poofers! Now this could be cool; a large fire “sculpture” that is playable by anybody.

Head over to Chris’ website to follow his instructions if you suddenly feel the urge to construct your own FireHero.  For Version 2 he’s planning to introduce color-changing flames, Star Power (“which would boost flame height or fire off additional fireballs”), and play “Through the Fire and Flames.”  But for now, enjoy his inventiveness in the video above.  After listening to AC/DC on fire, hop after the break to watch Motley Crue’s “Kickstart My Heart” in action.

[Via Gizmodo; ChrisMarion] Continue reading FireHero–it’s what it sounds like

Guitar Hero: Warriors of Rock full 93 track setlist revealed

Fellow rock gods, the Guitar Hero: Warriors of Rock setlist is here.  Aerosmith, Alice Cooper, Anberlin, Avenged Sevenfold, Black Sabbath, Blue Öyster Cult, Children Of Bodom, Def Leppard, DragonForce, Foo Fighters, Foreigner, KISS, Megadeth, Muse, R.E.M., Rush, Styx, Third Eye Blind.  And the list goes on and on.  Check out the full 93 track setlist after the break.  With Rock Band 3 and Guitar Hero (this is the sixth major game in the series) packing some amazing tracks, this holiday season promises to be the best one yet for music game lovers.  Guitar Hero: WoR releases September 28 for Xbox 360, PlayStation 3, and Wii.

[Via Joystiq] Continue reading Guitar Hero: Warriors of Rock full 93 track setlist revealed

Guitar Hero: Warriors of Rock gets detailed

 

This week Activision spilled the beans on details surrounding the next iteration of its coveted Guitar Hero franchise.  Number 6 is called Guitar Hero: Warriors of Rock and it will pack  90 “guitar-shredding tracks” and come bundled with a brand new guitar.  The story is dubbed Quest Mode and it will be narrated by Gene Simmons of KISS.  In this story-driven mode, “players will embark on a larger-than-life, epic rock journey from the stage of CBGBs, the infamous punk-rock club in New York City, to the molten lava fields of rock treachery as eight Guitar Hero characters transform into rock warriors that must join together to use their unique, game-changing powers to help the Demi-God of Rock take down “The Beast” and save rock n’ roll.”  A new mode called Quickplay+ will introduce 13 challenges for every track in the game (and for all downloadable content tracks released since Guitar Hero World Tour).  In it, “gamers will complete challenges such as Band Streak, High Score and Power Challenge, which allows players to choose any two warrior powers they have unlocked to try and earn ridiculously high scores, to rank up and unlock more rewards and content than ever before.”  A partial tracklist has been revealed and is sitting after the break.  Avenged Sevenfold, Black Sabbath, Children of Bodom, DragonForce, Foreigner, KISS, Megadeth, and ZZ Top made the cut.  Oh and there’s this: Queen’s “Bohemian Rhapsody” and Muse’s “Uprising” are featured as well!

The guitar features a bold new design.  Since all of the internal circuitry is now located in the neck of the guitar, players can remove the interchangable “wings” and replace them with other custom designs if they so choose.  Noticably absent is the touch-enabled slider bar.  Now located at the bottom of the neck is a battery compartment (or where you’ll store the Wiimote if you’re a Wii user).  Also, the star power button has been slightly raised so reaching it with your palm is an easier task for you non-tilters.  Two guitars will be made available for WoR, the standard controller (above, left) and the GameStop exclusive “axe” controller (above, right).  Look after the break for a closer look at ’em.

Guitar Hero: Warriors of Rock will release for Xbox 360, Playstation 3, and Wii this September.  Pre-order your flavor here.  With E3 looming around the corner, more details surrounding gameplay, release date, and pricing will surely be announced soon.

[Via Joystiq, here & here; Activision] Continue reading Guitar Hero: Warriors of Rock gets detailed

“Christmas Light Hero”

Ex-Disney imagineer Ric Turner has created quite the holiday delight: a fusion between Guitar Hero and Christmas light decorations.  How does it all work?  Read on to find out:

Christmas Light Hero is using 7 light controllers from Light-O-Rama built from kits to control 21,268 lights and LEDs. Each controller has 16 outputs and 2-3 TTL level control inputs that are used by the game system to fire different programmed light sequences depending on what happens in the game. It relies on the fact that the game sequence is very consistent. If the game and the lighting sequences start together, they will stay in very good sync through the length of the song. The light program allows branching and overlays for fail, star power and “ready.” I have some ideas to automate the initial show/game sync, but for now you have to push doorbell buttons at the right moments.

Though this must have taken so much time to complete the final product is very impressive and looks like a lot of fun.  And Turner, good song choice!

[Via Gizmodo; MAKE]

Muscle-computer interface; watch this and be amazed

Johnny Chung Lee, everyone’s favorite modder-turned Microsoft employee, is back in action, bringing us yet another insanely awesome and innovative interface.  This time it’s a muscle-computer interface.  He explains: “We face many situations where we need to interact with technology without a physical artifact, because a physical control is not accessible or because hands are already busy.”  The video is just over two minutes long.  Just watch it.  It features a demo of the interface using what would be best called “air” Guitar Hero, showing how the technology allows you to control on-screen action from mere “hand and finger-based input” without a separate material device.  Although this is not so practical, it shows how the technology works.  Lee goes on to explain how a muscle-computer interface canwork practically, in situations when you need to control a device (ie. a car) when your hands are full (ie. carrying groceries).  Can’t wait to see what you have in store for us next time Mr. Johnny Chung Lee.

[Via Engadget]

‘Football Hero’ orchastrated by young talented soccer players

With the help of wall-mounted vibration sensors and a large fretboard projection, athletes can control on-screen action of a modification of the ever-popular Guitar Hero.  Check out the impressive action above and peek after the break for a behind-the-scenes video of how it was done.

[Via Engadget]

Continue reading ‘Football Hero’ orchastrated by young talented soccer players

Guitar Hero: Van Halen

The next iteration of the Guitar Hero franchise has finally been made official, along with the first trailer and the entire track list to-boot.  See above for the trailer, look below for part of the VH track list.  Peek after the break for the entire track list, which includes more songs by VH as well as other influential, related bands.  GH: Van Halen is due out on December 22, 2009.

Van Halen Songs
“Ain’t Talkin Bout Love”
“And The Cradle Will Rock”
“Atomic Punk”
“Beautiful Girls”
“Cathedral” (solo)
“Dance The Night Away”
“Eruption” (solo)
“Everybody Wants Some”
“Feel Your Love Tonight”
“Hang ‘Em High”
“Hear About It Later”

[Via IGN; Rolling Stone] Continue reading Guitar Hero: Van Halen