Tag Archives: Konami

Hideo Kojima/Guillermo del Toro/Norman Reedus ‘Silent Hills’ game is dead

It’s with a heavy heart that I must report that Silent Hills, the highly anticipated next chapter in the classic horror video game franchise, is dead.

Metal Gear creator Hideo Kojima, filmmaker Guillermo del Toro (Pan’s Labyrinth), and actor Norman Reedus (The Walking Dead) were all set to collaborate on the game that was first announced last summer at Gamescon. The title’s unveiling was a memorable one: Sony announced a mysterious new horror game from unknown developer 7780s Studio called P.T. Gamers would go on to download the “playable teaser” on PS4 and upon completing the haunting demo they’d discover it was actually a conceptual first-look at Silent Hills, a new installment in the long-running franchise from Kojima Productions, with del Toro producing and Reedus starring.

del Toro first broke the unfortunate news at the San Francisco International Film Festival. “It’s not gonna happen and that breaks my greasy heart,” he told a crowd. Reedus would soon comment on it as well. “Super bummed about this was really looking forward to it. Hopefully it’ll come back around. Sorry everyone,” he tweeted.

Kojima, on the other hand, has not shared public remarks on the matter. That’s likely because he and Silent Hill publisher Konami are no longer on good terms following a certain falling out. It’s been reported that Kojima is parting ways with Konami following the release of Metal Gear Solid V: The Phantom Pain. The publisher has stated that it will continue to make MGS titles without the franchise’s coveted creator; this fact, mind you, does not sit well with me. Though there is no direct evidence connecting the demise of Silent Hills with Kojima’s exit from Konami, it’s easy to lay blame here.

Konami confirmed the sour news with this: “Konami is committed to new Silent Hill titles, however the embryonic ‘Silent Hills’ project developed with Guillermo del Toro and featuring the likeness of Norman Reedus will not be continued. In terms of Kojima and Del Toro being involved, discussions on future Silent Hill projects are currently underway, and please stay tuned for further announcements.”

As of April 29, the Silent Hills demo P.T. is no longer available for download on the PlayStation Network. Konami was forced to pull it since its contract period with actor Reedus had expired. Hope you had the right mind to scoop it up while you had the chance. Though it was billed as a demo, it will go down in history as one of my favorite games. Stunning graphics, intense puzzles, and effective scare tactics make it one to remember. A damn shame that’s all we’re going to get.

Update: I’m back to make your depressive slump a little less, erm, excruciating. After playing through P.T., again, for the fourth time, because it’s bloody awesome, I got stuck (like always) during the final puzzle where you have to get “the second baby laugh” and the telephone to ring. So I took to the ‘Net to see if anyone has, at long last, figured out a solid solution to complete the demo. Lucky me, I stumbled upon TheGrateDebate, a YouTube channel hosted by a couple gamers solely dedicated to Silent Hill lore. Not only do they provide a solution to the final P.T. puzzle (whisper “Jareth” into a connected mic to trigger the second baby laugh)–they also explain in a 10-minute video how they discovered the ingenious ticket to the Silent Hills teaser. Additionally, they intelligently deduce that Silent Hills may have been a virtual reality title headed to Sony’s Project Morpheus. And then there’s the sprawling 40-minute clip “The Story of P.T.” where they piece together all the clues featured in the demo to try and tell the haunting narrative in a compelling way. Perhaps our collective obsession over all things P.T. and Silents Hills might will the game back into existence. If that doesn’t happen, we’ll always have the addicting demo to replay over and over again. Just make sure that you never delete it from your PS4’s HDD; Konami has removed it from the PlayStation Store.

[Via BloodyDisgusting; Eurogamer]

Hideo Kojima reveals ‘Metal Gear Solid V: The Phantom Pain’

Do you remember at the 2012 Video Game Awards when an intriguing trailer by the name of “The Phantom Pain” from Moby Dick Studios premiered to much fanfare? Well it turns out that the mysterious title is actually the next installment in the Metal Gear franchise from Konami. At the Game Developers Conference this week, Metal Gear creator Hideo Kojima of Kojima Productions revealed Metal Gear Solid V: The Phantom Pain with a brand new nearly six-minute trailer that includes cinematic cutscenes and a more extensive look at Snake’s next adventure. Previously Kojima announced another MSG game in development called Ground Zeroes but according to a recent tweet GZ will serve as a prequel to TFP with a potential to ship on the same disc as TFP:

“Ground Zeroes” is a prologue of “MGSV”. 9 years after that event will be “The Phantom Pain”. MGSV is constructed w/ prologue and main game “TPP”. The game play demo I presented today is the opening of “TPP” which is tutorial that starts from crawling.

MGSV takes advantage of Kojima’s new FOX Engine and the game is confirmed to hit the current generation of platforms including Xbox 360 and PlayStation 3. No word if the game will make the leap to next-gen consoles such as the PS4 and the next Xbox.

Now, there are reports that Snake will not be voiced by David Hayter, the voice actor who has played the franchise’s protagonist since the beginning in all English-language versions of the MGS titles. In an interview with GameTrailers, Kojima explained it like this: “What we’re trying to accomplish is [to] recreate the Metal Gear series. It’s a new type of Metal Gear game and we wanted to have this reflected in the voice actor as well.” But for fans this pill is surely hard to swallow. David Hayter is Snake, just as Steve Downes is Master Chief in Halo.

There’s no release date in sight yet, but feast your eyes on the next Metal Gear Solid. Like all things Kojima, it’s candy for the eyes.

Booth tours: 2K, Konami & Warner Bros. Interactive Entertainment

2K: Bioshock, Mafia II, Carnival Games

Konami: Metal Gear Solid Peace Walker, N3 II: Ninety-Nine Nights, Saw II: Flesh & Blood, Def Jam Rapstar

Warner Bros. Interactive Entertainment: LEGO Harry Potter Years 1-4, The Lord of the Rings: Aragorn’s Quest, LOTR: War in the North, Mortal Kombat

Solid Snake to infiltrate arcade machines, 3D head-tracking style

Konami has brought the Metal Gear experience to an arcade cabinent with Metal Gear ArcadeArcade is based on Metal Gear Online and the gameplay features “Integral Vision.”  The included headmount enables a 3D effect and supports head-tracking movement (where you look, the on-screen character looks).  The arcade cabinent also includes 5.1 surround sound, a built-in mic for voice chat, and physical gun controllers to help immerse you even further into the game.  Metal Gear Arcade debuted this week at the AUO Expo in Japan; there’s no word as to when it will hit the market.  Check out the trailer here and screenshots in the gallery below.

[Via Joystiq; Engadget]