Capcom is working on a remastered version of ‘Ducktales’, get ready to sing-along

Posted in News,Technology,Video by Scott Meisner on March 23rd, 2013

Remember Ducktales, the classic and addicting NES platformer that released way back in 1989 and let players take control of Scrooge McDuck to collect gold and rare treasures from all around the world? The game’s original developer Capcom is joining with Disney and WayForward Technologies to produce a “remastered” version of the title to be released this summer for Xbox Live Arcade, PlayStation Network, and Wii U eShop. Though Scrooge and his nephews Huey, Dewey, and Louie are leaving the 8-bit world for today’s advanced graphics, the game’s animation style will still retain a 2D-like design and the original voice cast from the cartoon series that actually inspired the game is back to reprise their memorable roles. The game will feature the same levels from the original, with a few new surprises and challenged sprinkled in to keep things fresh.

Watch the reveal trailer for DuckTales Remasterd in the clip hanging above and sing-along to the unforgettable theme song from the ABC animated series that ran from 1987-1990.

PlayStation Plus subscribers can save games in the cloud

Posted in News,Technology by Scott Meisner on March 10th, 2011

The ability to save game progress and content in the cloud is here; it’s exclusively for PlayStation Plus subscribers, though. For those who dish out $50/month for the premium service, listen here. After downloading the latest PS3 software update (v3.60, it came out today), you’ll be able to store up to 150MB of PS3 game save data in the cloud. Here’s the kicker: users who save their files to the cloud can access their data on any PS3, using their PSN sign-in ID. Secured game data backed up to the cloud and accessible anywhere–sounds like an extremely compelling hook to sign up for PS Plus.

Look after the break for the official PR that explains the process of backing up game saves.

[Via PlayStationBlog] (Click here for more…)

Classic Dreamcast titles are headed to Xbox 360, Playstation 3 this fall

Posted in Images,News,Technology by Scott Meisner on June 12th, 2010

What comes to mind when you think back to the Dreamcast, the console that officially marked the end of SEGA’s run as a hardware maker?  For me, it’s two games and an essential accessory (at the time): Sonic Adventure, Crazy Taxi, and the Visual Memory Unit (or VMU).  Though the VMU will never see the light of day again, something entirely different can now be said about the former two games.  Sonic Adventure and Crazy Taxi have been named the first two games (with many classic Dreamcast titles to follow) that will make their way to modern consoles.  Ported Dreamcast games will boast “high resolution visuals and surround sound” and support online leader boards and achievement and trophy integration.  Look for the games to hit Xbox Live Arcade and Playstation Network this fall.  Stills in the gallery below, PR after the break.

[Via Joystiq]

(Click here for more…)

Sony brings aboard all major Hollywood studios for HD movies on PSN

Posted in Movies,News,Technology by Scott Meisner on March 9th, 2010

The PlayStation Network is about to get pimped with a slew of new movie releases in glorious high definition from all six major Hollywood studios.  Sony signed a deal with 20th Century Fox, Walt Disney Pictures, Paramount Pictures, Universal Pictures, Warner Bros., and Sony Pictures Entertainment that will bring a wide range of movies available for purchase or rental at the PSN.  The initial batch of 19 include flicks Fantastic Mr. Fox, UP, Star Trek, District 9, Inglourious Basterds, and The Hangover.  Look after the break for the full listing, and check the PSN video hub on your PS3 to find out if your favorites are making their way to PS3 HD land.  Sony is happy to say that the “PlayStation Network is the first and only service to deliver high definition home entertainment from all six major studios, directly to consumers for download”…for now.

[Via PRNewsWireEngadget]

PlayStation Network error is corrupting ‘fat’ PS3s everywhere [UPDATE: FIXED]

Posted in News,Technology by Scott Meisner on March 1st, 2010

Late last night Error: 8001050F hit PlayStation 3′s ’round the world.  At first it simply did not allow PS3 users to log into their PlayStation Network accounts and play games online.  Since then things have taken a turn for the worse.  Apparently this error is turning back the console’s clock to January 1, 2000 causing major problems like data loss.  Sony has figured out that the error is only affecting ‘fat’ PS3 models; all PS3 Slim models should be in the clear.  In the meantime, if you own a ‘fat’ PS3, Sony is recommending its customers: DO NOT TURN IT ON until the error is fixed.  Sony “hope[s] to resolve this problem within the next 24 hours.”  Look after the break for official details on the matter straight from PlayStation Blog.

Check back for updates; I’ll be sure to let you know when Sony tells us it’s safe to start gaming and Blu-ray-ing again.  What a disaster.

UPDATE: According to the official PlayStation Blog the PSN bug has been squashed.  They say it’s safe to turn on “phat PS3s” now.  Joystiq spoke to a Sony rep; check out the short Q&A if you are concerned with lost trophy data and the like.  Cue sigh of relief.

[Via PlayStationBlog]

(Click here for more…)