Tag Archives: portal

J.J. Abrams and Valve’s Gabe Newell strike a deal to produce movies and games based on their respective projects [Update: video]

At this year’s D.I.C.E. summit (Design, Innovate, Communicate, Entertain), co-founder of game developer Valve conversed with filmmaker J.J. Abrams about collaborating on future projects. Gamers and sci-fi fanatics alike, perk up. Newell and Abrams have expressed their interest in bringing some of Valve’s most popular titles–Half-Life and Portal, specifically–to the big screen. “We’re going to try and figure out if we can make a Half-Life movie or a Portal movie together,” said Newell. Additionally, Abrams said that he’d be interesting in working with Valve to create video games inspired by Bad Robot films. Apparently this partnership has been in the making for awhile. “We sort of reached the point where we decided that we needed to do more than talk,” Newell admitted. Though details beyond these are sparse, this is something to definitely be excited about and when more comes through the pipeline you’ll know.

Update: The exciting announcement laid out above came at the very end of a rich 20-minute conversation during which the Bad Robot and Valve founders discussed storytelling methods in movies and video games. At first the two make friendly jabs at each other’s work but quickly the back-and-forth evolves into a stimulating discussion about the importance of the relationship between the viewer/player and the on-screen experience. Watch the full clip courtesy of D.I.C.E. after the break.

[Via Engadget; Joystiq] Continue reading J.J. Abrams and Valve’s Gabe Newell strike a deal to produce movies and games based on their respective projects [Update: video]

Short film: ‘Portal: No Escape’

Whether or not you’ve played the innovative video game from Valve known as Portal doesn’t matter here. This short from LA-based filmmaker Dan Trachtenberg fuses top notch cinematography with a gritty, pulsating score that will blow you away. If you’ve played the game and know your Portal lore, there’s no question that you’ll fully embrace the Chell-like female protagonist and her quest to escape from the shackles of Aperture. The CGI work is fantastic and actress Danielle Rayne will pull you in and never let go for the five-and-half-minute duration. It’s guaranteed that by the end of the film you’ll be foaming at the mouth for more. In less than one day the video has gone viral–it’s nearing 700,000 views. With such a large fanbase formed already, it’d surprise me if Trachtenberg never returned for a second installment.

Portal the movie would be hard to manufacture for mass audiences due to lack of dialogue (GLaDOS is noticeably absent here), but as Trachtenberg has proven it can work wonders in the short film space. Has Valve got wind of this? Do I smell a Portal web series in the works? I’ll keep you posted.

Now flick on HD, turn up the volume, and mash play!

Halo Waypoint launches November 5, let the games begin

As we have known for quite some time now, Halo Waypoint (HW) is going to be the one-stop destination for all things Halo on Xbox Live.  According to IGN, HW “seeks to bring together the entire Halo universe in one place and provide a sort of string that ties each game together.  Included will be an assortment of screenshots and videos — some official and some fan-made – a career system that links the achievements for all Halo games together, and the latest in Halo news.”

HW creative director Jason Pace on the acheivement system and how it differentiates from Xbox Live acheivements: “The career milestones are a little different from achievements.  As you earn new [Halo] achievements… you will level up your career milestone.  There will be 40 milestones, or levels, available at launch.  With 3950 possible achievement points to unlock through three Halo titles on Xbox 360, there are plenty of ways to reach that level cap.  It will take about 60% of the total achievement points unlocked to reach the highest milestone, a percentage that was chosen with care.”

Though HW’s focal point will be on the Xbox 360 console, Pace goes on to say that there are plans to bring aspects of it onto the web so players can view and share their achievements and other Halo-related material outside of the console realm.  “We are working on a feature right now where we’ll allow users to upload cool stuff through Xbox.com/halo.  Right now we are going to partner with Bungie on Bungie.net and we’ll do “Best of” community submissions.  And that will generally be chosen by our community manager and then featured in weekly spotlight areas for community content on Waypoint on the Xbox.”

Pace summerizes the impact HW will have with Halo fans worldwide: “We’re definitely looking at expanding career mode and really making you feel like your entire Halo gaming history is encapsulated in a meaningful way and your identity expands across all of the Halo experiences you play.”

Halo Waypoint launches on November 5 on Xbox 360.  It will initially be free for Xbox Live Silver and Gold users; on November 26 the service will only function for paying Xbox Live Gold subscribers.

[Via IGN]