There are Nintendo fanboys and there are PlayStation fanboys. (And girls, of course.) Each side in the video game universe has its pros and cons, but there’s one major advantage Team Ninty has been able to hold onto for quite some time: the Super Smash Bros. series. Since 1999, Nintendo gamers have been able to take control of their favorite characters and duke it out in the middle of classic scenes from various console games. Mario versus Star Fox, Jiggly Puff versus Kid Icarus; Super Smash Bros. made this possible. Now it’s Sony’s turn to let their gamers get in on all the combative fun.
The makers of PlayStation and a developer named SuperBot Entertainment have taken a page out of Nintendo’s playbook to create a Smash Bros. competitor. PlayStation All-Stars: Battle Royale will bring together popular characters from PS games including Kratos (God of War), Sweet Tooth (Twisted Metal), Sly Cooper, Mael Radec (Killzone 2), Fat Princess, and PaRappa the Rapper and pit them against each other on battlegrounds from well-known franchises like Little Big Planet (Dreamscape), God of War (Hades), Jak and Daxter (Sandover Village), Ratchet & Clank (Metropolis), and the trivia game Buzz!. Gameplay is simple; X button is jump, and the others serve as attack buttons. To ensure a win players must collect Action Points and fill up their Super Meter. Each character has three levels of special powers, and more destruction can be achieved based on the level you’re at and good timing.
As we approach E3 this summer, more details will surely leak surrounding this anticipated button-masher. For now, check out the announcement trailer after the break and prepare your new arguments for the Nintendo fanboys.
Three years after the release of the original BioShock developer Irrational Games is back with a brand new game called BioShock Infinite. Infinite (set in the year 1912) serves as a sequel to the 2007 critically acclaimed horror first-person shooter (which was set in the 1960s). It takes the player out of the underwater city of Rapture and into a fantastical city-in-the-sky named Columbia. You play as Booker DeWitt and your assignment is to find an abducted women Elizabeth and then work with her to escape Columbia. As you can see in the trailer, the Big Daddies look, erm, a bit primitive. (Update: It’s been confirmed that the machine with big hands is not a Big Daddy..then what the heck is it!?) Lead designer Ken Levine explains that although Infinite is an extension of the BioShock franchise, the game clearly sets itself apart from the previous BioShock games; the environment is not the only difference. Though he does not go into much detail about the gameplay specifics, you should head over to Joystiq to read (or watch) an informative interview with Levine. BioShock Infinite plans to release sometime in 2012. And I…can’t…wait.