Category Archives: Images

The 2011 Sports Illustrated Swimsuit Issue cover model is…

Russian-born 25-year-old Irina Shayk follows Brooklyn Decker as the next cover model of the always anticipated Sports Illustrated Swimsuit Issue. Shayk was discovered in 2004 and this marks her fifth appearance in the Swimsuit Issue. Shayk, who claims to work out five times a week (um, I believe it), is currently dating soccer superstar Cristiano Ronaldo. Enough words, am I right? Gaze at the SI cover above, then browse through the gallery of images below. The video (sitting after the break) goes behind-the-scenes of her photoshoot in the Philippines. And there’s more where all this came from; head over to Shayk’s main SI page for even more pics and vids.

Continue reading The 2011 Sports Illustrated Swimsuit Issue cover model is…

LG lets loose G-Slate specifications, spring release window

In early January at CES 2011 Motorola and T-Mobile took their respective stages to announce the upcoming Honeycomb-powered tablets. While Moto’s Xoom was almost fully fleshed out (exact release date and price are still up in the air), T-Mobile did not provide any details surrounding LG’s G-Slate besides saying it will be the “first 4G Android 3.0 powered tablet.” Well I happy to report that since then both the carrier and the manufacturer of the mysterious tablet have come out with hard specs and a release window. Lets get to it. The G-Slate (otherwise known as the LG Optimus Pad across the pond) packs a 8.9-inch (1280×768 WXGA) multitouch display and runs on a 1GHz dual-core Tegra 2 processor. Other specs include 32GB of internal memory, built-in WiFi, gyroscope, accelerometer, and adaptive lighting, and Adobe Flash support. But don’t let me bore you to death; the G-Slate features something the other Honeycomb launch tablets don’t have–2 cameras at the rear for stereoscopic 3D video recording. Working together the two rear-facing camera can capture 1080p HD content that can be viewed on the slate itself (the display is in fact 3D-capable, limited to 720p HD, however) and 3D video (in 1080p resolution) can be pumped out to an external 3D-capable HDTV through HDMI output. One of the rear cameras doubles as a 5 megapixel camera for standard photo capture (with flash) and there’s a third 2 megapixel front-facing camera for video chat. It’s important (and rather unfortunate) to note that pesky glasses are required to view 3D content on the slate’s display. Oh well–but it still remains a differentiating factor when it comes to making a purchasing decision between this, the Xoom, and Samsung’s Galaxy Tab 10.1.

The G-Slate will release this spring (likely in March) exclusively on T-Mobile’s network in the States, and as mentioned before it will take advantage of T Mo’s “4G” HSPA+ speeds. To end things on an even brighter note, the slate’s expected to ship as a Google Experience device, meaning it will come preloaded with a fresh version of Honeycomb, free of any LG and T-Mobile bloatware. Cheers to that! Pics below, video and PR after the break.

[Via Engadget 1, 2]

Continue reading LG lets loose G-Slate specifications, spring release window

Sony Ericsson makes official Xperia Play (aka the PlayStation Phone)

Today at Mobile World Congress in Barcelona Sony Ericsson made official the Xperia Play. For years the rumor mill has been stockpiled with dreams for the PlayStation Phone to come true and today Sony Ericsson finally addressed the leaks and came out with everything. At its heart the Xperia Play is an Android phone, so let’s start there. The Play runs Android 2.3 (aka Gingerbread, with SE’s TimeScape skin plastered on top) and is powered by a 1GHz Snapdragon processor and embedded Adreno GPU (which promises to deliver games at a “silky smooth” 60 frames per second). It packs a 4-inch (854×480) multitouch display, 5 megapixel camera with autofocus and LED flash, AGPS, WiFi, Bluetooth, stereo speakers, USB and headphone ports, and microSD slot (8GB card included, expandable up to 32GB). It’s a quad-band GSM/CDMA and EV-DO smartphone. The Play is set to launch in March, and it’s coming to the U.S. exclusively on Verizon in “early spring” at an undisclosed price.

With all the phone facts set aside, now let’s turn to what makes the Xperia Play a gaming device. The Play is being billed as the first PlayStation Certified device, meaning it will have access to PlayStation game content provided through the PlayStation Suite initiative which is set to roll out later this year. SE has partnered with video games publishers to bring not only PS games but also Android Marketplace gaming apps to the device. Franchises such as EA’s Need For Speed, Sims 3, and FIFA 10, Activision’s Guitar Hero, and Gameloft’s Assassin’s Creed and Splinter Cell will all make their way to the Play. SE promises over 50 titles will be available to download and play by launch. Many titles will come preloaded on the device, too; they include Asphalt Adrenaline 6, Bruce Lee, Star Battalion, The Sims 3, and Tetris. At the press event SE hinted that the Play would also come with a “legendary pre-installed title”, and according to Engadget that game is Crash Bandicoot. So how will you play all these on a smartphone? What makes the Play so brilliantly PlayStation Certified is its slide-out game pad that features dedicated gaming controls like a D-Pad, two analog touch pads, two shoulder buttons, and the four PlayStation buttons (circle, cross, square and triangle). In addition to using these controls to play PS-branded games, Android Marketplace game apps can also take advantage of the traditional control scheme. Other gaming related tidbits worthy of mention… Local area multiplayer can be achieved by hosting a WiFi hotspot on one device and inviting others to it. SE says the Play can handle up to five and a half hours of gameplay on a single charge. Lastly, the Play will receive exclusive bonus content such as game levels and other upgrades.

Though it’s conveniently being hailed as the “PlayStation Phone,” Sony Ericsson’s Xperia Play is the first of what promises to be many PlayStation Certified Android-based devices to boast PS content. With a large screen and a slick slide-out game pad, the Xperia Play should deliver on the phone and gaming fronts. Whether or not it will be able to compete with the likes of the NGP or Nintendo 3DS, that’s another question altogether whose answer will largely depend on the Play’s software lineup and games developer support. Images below, video and PR after the break.

[Via Engadget 1, 2]

Continue reading Sony Ericsson makes official Xperia Play (aka the PlayStation Phone)

HP introduces three new WebOS devices: Veer, Pre3, and TouchPad

This week HP introduced three brand new WebOS-enabled devices: two smartphones and a tablet. After gobbling Palm last March, HP has worked very closely with WebOS engineer Job Rubinstein to create innovative new products powered by the mobile and ubiquitously-connected operating system. At HP’s “Think Beyond” event they formally introduced the tiny yet powerful Veer, the next generation Pre3, and the very first tablet to run WebOS, the TouchPad.

HP Veer: The Veer is an extremely small smartphone. At just 54.5mm x 84.0mm x 15.1mm and only 103 grams, it’s about the size of a credit card and slimmer than a deck of cards. Rubinstein described the Veer like this: “The power of a large phone in a compact size.” So let’s see what this tiny beast packs inside. It features a 2.57-inch (320×400) glass touch display, an 800MHz Snapdragon processor, 5 megapixel camera, full slide-out QWERTY keyboard, built-in GPS, WiFi 802.11b/g, and Bluetooth, 8GB of storage, accelerometer, proximity, and light sensors, Adobe Flash Player support, it can act as a mobile hotspot supporting up to 5 WiFi-capable devices, HSPA+, one USB port, and a 3.5mm headphone jack. The Veer will be available in early spring. (It’s being reported that the Veer is too slim to feature actual microUSB and headphone ports, so users will be forced to attach bundled adapters to access those ports.)

Continue reading HP introduces three new WebOS devices: Veer, Pre3, and TouchPad

SOCOM 4 ships April 19, new multiplayer trailer and game stills enclosed

Fans of the beloved PlayStation franchise SOCOM, listen here!  Developer Zipper Interactive announced a release date for the latest installment.  SOCOM 4 hits shelves April 19 exclusively for the PlayStation 3.  As promised the game will boast multiplayer support we’ve come to know and love, as well as a significantly enhanced single player campaign.  As I’ve shared with you before, all SOCOM games following PS2’s SOCOM II never sat well with me. Thankfully, Zipper promises that they’re going back to their roots with SOCOM 4, eliminating all of the fluff and nixing all the problems of past iterations (namely SOCOM 3, Combined Assault, and Confrontation; online lag issues and weak (and sometimes totally absent) single player modes plagued these titles).  After previewing SOCOM 4 at E3 2010 I am happy to report that the updated graphics are stunning and at the same time the title manages to capture the classic feel I last experienced playing the 2003 sequel.  Add in the PlayStation Move support, and you’ve got a PS3 shooter that deserves wild anticipation.

Preorder SOCOM 4 at GameStop.  Why?  Because you’ll receive a GameStop exclusive map. “Abandoned” is a modern take on SOCOM & SOCOM II’s “Suppression” map and it’s being described like this: “Abandoned takes place in the daytime around an ancient Thai village deep in the misty jungle. Fight your way over dense hillsides, through dark caves, and into the close-quarters mayhem of the archeological site. Classic SOCOM heritage meets evolved SOCOM 4 action.”  That’s what I like to hear.  You’ll also receive a weapon, the Super M90 Shotgun.  Whether you purchase the game online or pick it up in-store, you will be given instructions and a code to download the exclusive map and weapon when you load the game.  Want to get in on the action early?  For a limited time new copies of Killzone 3 (which releases February 22) will include an access code to the SOCOM 4 multiplayer beta. Specially marked cases for the Killzone 3 standalone and Helghast editions are your ticket into the beta, so keep an eye out of them.  Zipper has not announced when they will turn the beta on.

According to a Zipper rep, “the good news is that this is just the beginning of an upcoming flood of SOCOM goodness.”  So stick it right here for the latest news in SOCOM 4 single and mulitplayer news.  For now, check out the brand new multiplayer trailer (embedded after the break) called “Not For Self” and look in the gallery below for game stills.  And that’s some slick box art up there, huh?

[Via PlayStationBlog; Socom]

Continue reading SOCOM 4 ships April 19, new multiplayer trailer and game stills enclosed

Sony unveils the PSP successor, brings PS games to Android devices with PlayStation Suite

Today Sony hosted PlayStation Meeting 2011 in Japan, and there they announced the successor to the PSP (codenamed NGP) and provided details on how they plan to expand the PlayStation brand to Android devices.

Let’s start with what you’ve been waiting oh-so-long for.  The oft-rumored PSP2 has finally been unveiled.  But don’t call it that; Sony has branded the new device “Next Generation Portable” or NGP for short.  Though at first glance the NGP aesthetically appears similar to its predecessor, additional control options and the spec sheet will blow your mind.  The NGP packs a 5-inch 960×544 OLED capacitive multitouch display (OLED screen technology allows for great viewing angles, and the screen resolution is 4x greater than the PSP’s), a powerful quad-core ARM Cortex-A9 processor, a quad-core Imagination Technologies PowerVR SGX543MP4+ GPU, dual analog sticks (as opposed to the PSP’s single analog nub), front and rear-facing cameras, built-in GPS, WiFi, 3G, Bluetooth, microphone, stereo speakers, the same Six-axis motion sensing system that’s featured in the PlayStation Move controller (three-axis gyroscope, three-axis accelerometer), and there’s a three-axis electronic compass.  Buttons-wise, you’ll find the usual suspects: the D-Pad, action buttons (triangle, circle, cross, square), left and right shoulder buttons, start, select, volume, power and PS buttons.  And I’ve managed to save the coolest new input implementation for last. The NGP packs a rear-mounted multitouch pad; it’s the same size as the front-facing OLED display, so the location of your finger is mapped directly to the game screen.  This new kind of input allows for “touch, grab, trace, push and pull” finger gestures and will open up a whole new world of gaming opportunities for developers.  All of this is stuffed inside a “Super Oval Design” form factor that is, again, similar to the PSP (there is no slide-up mechanism as featured in the PSP Go). Continue reading Sony unveils the PSP successor, brings PS games to Android devices with PlayStation Suite

How the lamp got its groove back

Rhythm of Light, a psychedelic lamp created by Dutch designer Susanne de Graef, is made up of five concentric aluminum rings with hundreds of multicolored strings attached.  These strings, which are threaded throughout the lamp and are spaced slightly apart from one another, move up and down since there’s a counterweight that hangs at the bottom.  Says de Graef, “Light is movement, it has its own rhythm. I designed a lamp with its own rhythm. The user decides the rhythm of the lamp by moving the lamp up and down, the layers mingle, the light gets diffused and the layers turn into a game of colours.”  The strings represent the properties of light, and the lamp taken as a whole comments on the cyclical rhythm of time.  Neat-o.  Pictures below, video after the break.

[Via Gizmodo; DesignBoom]

Continue reading How the lamp got its groove back

‘Fringe’ returns tonight at 9PM on FOX [Update: Solid ratings!]

Great Scott!  Fringe returns tonight with a brand new episode.  In “The Firefly” Christopher Lloyd (Back from the Future) guest stars as Roscoe Joyce, an 80s keyboardist who happens to have many bizarre connections with Walter.  If you’re a long-time Fringe fan, I have no doubt you’ll be following it to its new night.  If you’re a newcomer to the epic sci-fi series, do not hesitate in giving it a shot.  If you’re a supporter of good TV, join the fun and let’s keep this show chugging for many years to come.  If the show retains its Thursday night ratings and manages to attract some new viewers, the Friday night “death slot” can be reinvented.  Let’s do it!

Look in the gallery below to see stills from tonight’s episode, and jump after the break to watch a FOX-produced Fringe music video that nicely summarizes what’s been going on lately and another video featuring the producers talking about the big move.  Fringe Fridays does have a nice ring to it, doesn’t it?

Update: Last night’s Fringe drew a 1.9/6 in the coveted adults 18-49 demo making it the highest rated program of the night!  And everyone was worried that the move to Friday nights was going to be a bad thing.  Get this: Fringe was up 12% from its last original airing on Thursday December 9, attracting 4.83 million viewers.  Simply put, the show attracted more viewers than it did when it aired on Thursday.  Death slot, be gone!  With the season premiere of Kitchen Nightmares as a lead-in, both shows helped FOX win the night and give the network its highest-rated Friday since May 2008.  If Fringe can keep this up for the next few weeks, we can surely expect to hear news of renewal soon.  But here’s the thing: Fringe was up against back-to-back repeats of CBS’ CSI: NY; the competition is bound to get more intense when CBS and The CW (Supernatural) air new episodes next week. (Oh, and this was neat: Christopher Lloyd’s stellar performance added his name to Twitter’s list of Trending Topics during and after the east coast airing of “The Firefly.”)

Update 2: Things just keep getting better for Fringe!  According to Nielsen, the show gained an additional 42 percent in ratings thanks to DVR playback.  This information was gathered three days after the live airing of the Friday episode.  As reported above, “The Firefly” drew a 1.9 rating in the adults 18-49 demo; if you add the DVR spike in viewership that rating shoots up to a 2.7!  (Compare this number to CBS’ Blue Bloods which drew a 2.4 rating on the same night.)  This is fantastic news for Fringe fans; if the show can keep this up (and perhaps perform better) it won’t be going anywhere anytime soon.

[Via TVLine; IGN; Deadline; EW]

Continue reading ‘Fringe’ returns tonight at 9PM on FOX [Update: Solid ratings!]

TV Reminder: ‘Parks & Recreation’ returns tonight at 9:30PM on NBC

Finally, finally!  The Pawnee gang led by the one and only Leslie Knope returns tonight!  In the season 3 premiere “Go Big or Go Home” Leslie is trying to convince newcomers Chris and Ben (Rob Lowe and Adam Scott) to give the Parks Department more money.  Prepare for the premiere by watching this informative and hilarious preview, and look in the gallery below for character profiles.

BONUS! Hop after the break to watch Rob Lowe flip out at the cast of Parks and Rec, presented by Funny or Die. NSFW warning is in full effect (language).

Update: Parks and Rec hit a series-high rating–6.2 million people tuned into the season 3 premiere.  That’s up 52% from its fall season premiere in 2009.  The Office lead-in helped; Parks retained 71% of its viewers.

[Images via IGN; Deadline; TVLine]

Continue reading TV Reminder: ‘Parks & Recreation’ returns tonight at 9:30PM on NBC

Nintendo 3DS launch details: coming March 27 for $249

Today Nintendo’s Reggie Fils-Aime took the stage in New York City to discuss the Nintendo 3DS launch details we’ve been waiting for.  The 3D-enabled DS handheld will release on March 27 in the US for $249.99.  It will come in two color variants: Cosmo Black and Aqua Blue.  Ninty promises that over 30 3DS games will be available during the launch window (that is, between the March 27 and the E3 Expo in early June).  These include a mix of first and third party games.  Though Nintendo did not specify a solid list of launch titles, the press release mentions the following games: Pilotwings Resort, which has players soaring acrobatically over iconic Wuhu Island; nintendogs + cats, a new version of the Nintendo DS classic with a feline enhancement; and Steel Diver, a side-scrolling submarine adventure that gives the illusion that the player is peering into an aquarium.  The ones you really want to play like the 3D versions of The Legend of Zelda: Ocarina of Time, Star Fox 64, Mario Kart, Animal Crossing, Paper Mario, plus the return of fan favorite Kid Icarus in Kid Icarus: Uprising are simply “in the works” with no release dates attached just yet.  Some third party games mentioned at the event include Super Street Fighter IV 3D Edition (Capcom), Madden NFL Football (EA), and LEGO Star Wars III: The Clone Wars (LucasArts), but again no release dates were specified.

So that pretty much does it for launch details.  However, in addition to announcing price, release date, and games support, Fils-Aime took time to talk about the 3DS’ hardware and expand upon the some of the pre-installed software.  Like its DS predessors, the 3DS packs two screens; the bottom one’s touch-sensitive and the top one’s 3D-enabled (no pesky glasses required).  A 3D Depth Slider can be used to manipulate the 3D effect during gameplay; the slider can turn off the 3D effect entirely and all 3DS games can be played in traditional 2D.  In addition to the D-Pad, a new Circle Pad provides a full 360 degrees of direction and allows for a higher level of precision during gameplay.  The 3DS also packs built-in motion and gyro sensors, so it can react to the motion and tilt of the system.  You’ll also find three camera built into this thing; one on the inside (facing you during gameplay) and two on the outside.  Combined the latter two can capture 3D pictures and you can view them on the top 3D display.  Other hardware notables: the 3DS comes bundled with an adjustable stylus (for use on the bottom touch-sensitive display), a 2GB SD memory card, and a charging cradle.

The Home Menu is where all your apps live.  Mii Maker is just what it sounds like and works similarly to how Miis are created on the Wii.  The difference here is that the Mii Maker will ask you to take a photo of yourself and the software will try its best to convert your real-life features into a Mii avatar.  If the conversion doesn’t sit well with you, manual customization options are available to fiddle with to make things right.  You also have the ability to import your Mii avatar from your Wii console by way of SD card transfer.  The augmented reality-based game Face Raiders lets you take pictures of your friends and turn them into shooting targets.  It’s a simple game that highlights the built-in gyro sensor since it requires you to physically lean and turn to search around for the targets and aim high and low to hit them.  AR Games works similarly, but they take advantage of the pack of AR cards that come bundled with the system.  All you have to do is place one of the AR cards onto a flat surface, point the outward facing 3DS camera at it, and targets come to life.  Animations are superimposed into the scene; so for example if you place a card on your kitchen table the backdrop for the targets will be the kitchen table (that’s augmented reality gaming in a nutshell).  The Activity Log tracks both your gameplay activity, much like the Wii Calender does automatically.  It notes which games you’ve played and how long you’ve played them, as well as your physical activity, counting every step you take while carrying your Nintendo 3DS.  Even when the system’s in sleep mode, it acts as a pedometer and tracks the distances you travel; the more you walk the more Play Coins you will earn.  These coins can then be used to purchase in-game bonus content, if the game’s developer decides to support it.  The Nintendo eShop offers access to downloadable games.  In addition to DSiWare games, Virtual Console games pulled from the Game Boy and Game Boy Color catalogs will be available to download.  Game videos, screenshots, demos, and ratings will also be browsable here.  Titles can be purchased with either a credit card or prepaid cards.  Other software notables: StreetPass Mii Plaza (more on this below), Internet Browser, Camera app (capture and view 3D pictures), Video app (watch 3D content), Sound app (listen to music in MP3 or AAC format from the SD card, plus record and play with sounds using the 3DS’ built-in mic); oh, and the 3DS is backwards compatible with all Nintendo DS games.

Fils-Aime mentioned that the 3DS is Nintendo’s most connected video games console ever made, and he’s not lying.  First let’s get this awesome update out of the way: friend codes are no longer specific to each game you buy, there is only one code and it’s attached to your 3DS.  Once you swap friend codes with someone, they will remain on your friend list and you can always check their online status no matter what game you’ve got running.  Now to some fun new features: StreetPass and SpotPass.  StreetPass is capable of exchanging game information with other Nintendo 3DS systems as owners pass one another.  An example of StreetPass functionality is the aptly titled StreetPass Mii Plaza.  Much like its Wii counterpart, the 3DS’ Mii Plaza will congregate your Mii avatar with all the other 3DS owners you happen to pass by, say, on the street (and your avatar will jump onto the 3DS of the person you pass).  In addition to sharing your avatar, other information can be exchanged over StreetPass including maps for games, high scores, and custom character data for different games.  This might be obvious but it’s worth pointing out–if you don’t want any information to exchange on the fly (because all this can happen while the 3DS is in sleep mode tucked away in your pocket) you can disable the StreetPass function.  Next up is SpotPass and this essentially connects to 3DS up to public or private at-home WiFi hotspots.  Once connected, the system can receive new content and updates even when it’s in sleep mode or charging.

Peer in the gallery below to get a closer look at the 3DS hardware, and look after the break to watch the 3DS virtual tour and catch a sneak peek at the software launch lineup.  Also, don’t forget to check out my hands-on preview of the 3DS from E3.

[Via Nintendo]

Continue reading Nintendo 3DS launch details: coming March 27 for $249