Tag Archives: Video games

Trailer: Call of Duty: Modern Warfare 2 Stimulus Package

The first piece of downloadbale content for the world’s best-selling video game Call of Duty: Modern Warfare 2 will ship in the form of a map pack.  It will include 5 maps–three new ones (Bailout, Storm, and Salvage) and two old ones from the original CoD: MW (Crash and Overgrown).  The DLC will hit the Xbox 360 first on March 30 for a whopping $15 and will appear on the PSN and PCs later this year.  But you know all this already!  Check out the brand new teaser trailer for “Stimulus Package” above.

[Via Gametrailers]

Nintendo slips out details of the successor to the DS — the 3DS

Hot off the heels of these latest rumors, Nintendo may or may not have slipped up in releasing a short but sweet press release about a forthcoming successor to the Nintendo DS handheld temporarily dubbed the Nintendo 3DS.  That’s right, as in 3D.  According to the press release found on Nintendo’s Japan website, the 3DS will allow games to be “enjoyed with 3D effects without the need for any special glasses.”  Whether or not the 3D tech will work like this DSi Japanese game is yet to be known.  It’s also important to note that it specifies the 3DS as the successor to the DS series (which includes the DS, DSi, DSi XL).  The 3DS will be backwards-compatible with both DS and DSi games.  Engadget scooped up further information; it looks like the 3DS will pump out 3D images using a parallax barrier LCD screen made by Sharp and Hitachi.  The 3DS will pack dual screens, each sizing at 4 inches diagonally, 3D control sticks (these just might end up being analog nubs), vibration feedback, faster WiFi transfers, and improved battery life.  We won’t have to wait much longer to hear the final word; Nintendo is expected to officially unveil the Nintendo DS successor this June at E3 2010.

[Via Nintendo; Engadget, here & here; Asahi; Nikkei]

Xbox 360 to get USB mass storage support this spring [Updated]

The fine folks at Joystiq have corroborated with two outside sources, confirming that “USB Mass Storage Device Support on Xbox 360” is coming this spring via a firmware update.  The update will allow Xbox 360 users to transfer Xbox Live Arcade games, Xbox Live Indie games, Games on Demand, DLC, and game updates to an external storage device.  According to the leaked Microsoft documentation, the external device must be at least 1GB in size with space for a 512 MB system partition.  After you insert the storage device into the 360,  a prompt will give you two options: “configure now,” which completely wipes the device and caps 16GB of space for game file content and “customize,” which readies the device for game files and allows you to keep non-game files on it such as music.  So what can we deduce from all this?  It looks like the Xbox team is willing to pull out of the Memory Unit (MU) business and finally allow its customers to use their own external storage devices, an ability PS3 users have had since that console’s introduction in 2006.  Also, with recent chatter that a slimmer Xbox 360 is in the works, the design team may opt to remove the MU slots entirely.  Sure, 16GB of external space (or 32GB if you choose to insert two USB devices) isn’t much, but at least it’s a step in the right direction.  Hell, that much space allows for “previously infeasible operations such as installation of a full disc-based title.”  Full games on the go sounds nice, now doesn’t it?  (Disc-in-tray authentication is necessary, of course.)

UPDATE: Microsoft’s Major Nelson has confirmed USB mass storage support is coming to Xbox 360 via a system update on April 6.

[Via Joystiq]

PlayStation Move spot takes a couple jabs at Wii, Project Natal

Sony’s advertisement go-to guy Kevin Butler is back, this time from the future where PlayStation Move is a huge success.  The commercial is filled with mockery against Nintendo’s Wii motion (in)capabilities: “You’ve got the controller and a camera with microphone working together to give you total control over your gaming experience.  Not just like this [he moves his hand side-to-side in 2D space] but this way too [he makes a forward-moving jab in 3D space].  Because real boxers to hit like this [he humorously flails his arms in front of his chest].”  He also makes sure to troll Microsoft’s upcoming, controller-less Project Natal: “PlayStation Move is not only crazy precise, its also got what we in the future call buttons, which turn out to be pretty important to those handful of millions of people who enjoy playing shooters and platformers, or, well, anything that doesn’t involve catching a big red ball.”  Oh, it’s on.

[Via Kotaku]

Nintendo DS2 rumors: Bigger, better screens, accelerometer, Tegra 2 graphics, E3 unveiling

The next iteration of the Nintendo DSi, the DSi XL, has yet to release in the States and already there’s word of an entirely new DS system.  Let’s refer to it as the DS2, shall we?  According to the latest rumors, the DS2 will continue the dual-screen tradition, but this time it will allow for gameplay to occupy a single screen or bleed onto the second screen, serving as one giant display.  The two screens will be bigger and boast a higher resolution.  Unfortunately the letters HD were not included in the mix.  Playing off past rumors, the DS2 will contain an accelerometer and an advanced graphics chip, possibly the NVIDIA Tegra 2.  Based on the hardware dev kit, the DS2’s graphics are comparable to Gamecube and even the Wii.  Lastly many developers have spilled a late 2010 launch window–that’s when they plan on having their DS2 games ready for showtime.  And what does that suggest?  Nintendo will likely reveal the next significant upgrade to the DS hardware line at this year’s E3 in June.  Remember, all of this is unofficial pieces of information being thrown into the rumor mill.  But boy doesn’t it sound tasty?

[Via Kotaku; Gizmodo]

First CoD: MW2 map pack gets detailed, outrageously priced

The first Call of Duty: Modern Warfare 2 downloadable content will come in the form of a map pack.  The “Stimulus Package” will consist of five maps, two of them being old maps, “fan-favorites” from the original Modern Warfare game.  A description of the map pack was posted on the Xbox Live Marketplace (and has since been taken down for unknown reasons):

The best-selling Xbox 360 game of all-time just got bigger, with more epic multiplayer content, first on Xbox LIVE! The Stimulus Package delivers 5 additional action-packed multiplayer maps featuring a variety of locations: “Bailout,” a multi-level apartment complex; “Storm,” an open industrial park littered with heavy machinery; “Salvage,” a snowy junkyard fortified by stacked debris and crushed cars. Two legendary fan-favorites from Call of Duty 4: Modern Warfare return, including “Crash,” [pictured above] a war-torn urban environment; and “Overgrown,” which features a massive dry creek bed.

“Stimulus Package” will land on Xbox Live as a 328MB download on March 30 for a whopping 1,200 Microsoft points (that’s $15!).  It will be made available on the PlayStation Network and PC at an undisclosed date.  Still feeling down about the hefty price tag for three new maps and two old ones, and remembering that popular map packs for World At War only cost $10 when they released?  Share your greif with other gamers by signing this petition.  Hopefully Activision will get wind of it and make things right before the 30th.

[Via Gamespot; Kotaku]

Music video: Module – “Amethyst Caverns” (from the video game Shatter)

A retro inspired, modern crafted audio journey from the critically acclaimed video game Shatter.  A rich soundscape that flows through electro rock and retro beats, epic guitar solos and spacey vibes. 

Crafted by artist Module in close collaboration with game production studio Sidhe, the music takes the listener on a hypnotic journey through the lush visuals and scenery of the game.  Inspired by classic video game titles, and reimagined for the modern era, the Shatter Soundtrack merges an eclectic mix of genres from Electro to Glam Rock.  Emotionally rich base lines are mixed with soaring guitar solos in 8-minute long tracks that are decadent and guilty pleasures for the ear.

The music video was shot with a Canon 5D MarkII.  iTunes has the full soundtrack for the game Shatter.  Click here for more information about Shatter; it’s available on the PlayStation Network and PC.

[Via Sidhe]

PlayStation Move motion controller: Holiday 2010, under $100

Yesterday at the Game Developer’s Conference Sony finally made official the PlayStation Motion Controller as PlayStation Move.  Dubbed the “next generation of motion gaming,” PS Move will take on Nintendo’s Wii-mote directly with a wireless Move controller and sub-controller (don’t call it a nunchuck).  Paired with the PlayStation Eye (Sony’s webcam device for the PS3) the PS Move will become an “extension of your body” with near 1:1 motion precision and accuracy.  Sony says the Move’s latency is about the same to that of its DualShock 3 controller (about a 1fps delay).  The Move contains “advanced motion sensors, including a three-axis gyroscope, a three-axis accelerometer, and a terrestrial magnetic field sensor, as well as a color-changing sphere that is tracked by PlayStation Eye camera.”

So what differentiates the Move controller from the Wii-mote?  The answer lies in the Z-plane.  The PS Eye tracks the colored sphere at the front of the controller and can sense when you are moving closer to or farther away from the on-screen action.  The Eye+Motion setup will be able to detect motion in 3D space (the Z-plane) far more effectively than the Wii-mote+Wii sensor bar configuration (especially if you don’t have the WiiMotionPlus add-on).  Other differences from the Wii-mote: the controller and sub-controller wirelessly pair to the PS3 via Bluetooth, they are USB-powered (no batteries), and the sub-controller does not have a motion sensor (the Wii nunchuck does).  Also, since the PS Eye can capture images and voice, augmented reality experiences can incorporated into games.

Sony’s plan is to market the PS Move not just to casual games but also to the rabid hardcore, FPS-lovin’ group of gamers.  They’ve come out and said that 36 third party developers and publishers are on board to make games supporting the new motion controller, promising that over 20 games “that are either dedicated to or supported with the PlayStation Move platform” will release this year.  At the GDC press conference Sony announced the following Motion-supported games, many with tentative titles: Move Party (collection of mini-games with augmented reality features); Sports Champions (think Wii Sports on the PS3; demos included table tennis, sword fighting, and archery); SOCOM 4; TV Superstars; Slider; The Shoot; Motion Fighter; Eye-Pet; and Brunswick Pro Bowling.  Click here to see Joystiq’s hands on coverage of the games.

PlayStation Move will be made available for purchase in three ways come Holiday 2010: a starter kit includes the PS Move controller, PS Eye, and a game and will sell for under $100; you can buy the Move controller standalone; or you can get a PS3 console bundled with the Move controller.  An exact launch date and definitive pricing details will surface as we get closer to the holiday season.

A motion controller for the PS3 is coming soon.  Question is, how will it fare in competition with the Nintendo Wii and the forthcoming Microsoft Project Natal?  Wii-like motion controls being implemented into both casual and hardcore games in high definition sounds tempting, but it all comes down to execution.  If Sony lives up to its promise and makes sure to release a decent variety of motion-supported games inside the launch window the new controller will likely be embraced by many PS3 users.  PlayStation Move will find a niche in the gaming community, especially with a sub-$100 price tag.  Motion-detection offers a new way to experience video games; in particular it invites users to become more immersed in the games they play (like what 3D did with Avatar).   With Wii living in the stone ages (graphics/lack of hardcore third party games support) and hype for Project Natal growing louder every day, the ball is in Sony’s court and it’s up to them to get this right.

Look after the break for the Sony press release and the Move introduction video.  The gallery below contains the first official press shots of the controller and sub-controller.

[Via Engadget, here, here & here; GizmodoKotaku]

Continue reading PlayStation Move motion controller: Holiday 2010, under $100

Valve’s bringing Steam and Source Engine to Macs (at long last)

On Monday video game developer Valve announced they are finally bringing Mac support to their Steam digital distribution platform and Source Engine that powers Valve games like Half-Life and Portal.  The popular Valve lineup of games including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will make its way to Mac users this April.  To add to this exciting news comes, well, even more exciting news.  Valve also announced Steam Play:  [this] allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge.  For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play.”  Holy hell yes.  Oh, and Portal 2, sequel to the highly acclaimed 2007 action/puzzle game, will be the first simultaneous release on the PC and Mac.  Valve Mac teaser posters in the gallery below.

[Via Joystiq]

Sony brings aboard all major Hollywood studios for HD movies on PSN

The PlayStation Network is about to get pimped with a slew of new movie releases in glorious high definition from all six major Hollywood studios.  Sony signed a deal with 20th Century Fox, Walt Disney Pictures, Paramount Pictures, Universal Pictures, Warner Bros., and Sony Pictures Entertainment that will bring a wide range of movies available for purchase or rental at the PSN.  The initial batch of 19 include flicks Fantastic Mr. Fox, UP, Star Trek, District 9, Inglourious Basterds, and The Hangover.  Look after the break for the full listing, and check the PSN video hub on your PS3 to find out if your favorites are making their way to PS3 HD land.  Sony is happy to say that the “PlayStation Network is the first and only service to deliver high definition home entertainment from all six major studios, directly to consumers for download”…for now.

[Via PRNewsWireEngadget]

First-gen gamers losing Xbox Live will receive consolation prizes

You all knew it was coming: On April 15 access to Xbox Live on all original Xbox consoles and games will shut down.  That’s right, means no more Halo 2 online multiplayer.  Instead of just pulling the plug and sitting there idly, Microsoft has decided to reward all gamers who will lose their Live service.  They will get a free three month Xbox Live Gold membership card, 400 MS points, and an invite to the Halo: Reach beta.  Not too shabby if you ask me.  Those of you who stand by your original Xbox console and Live-enabled games listen here: Take the three month membership and the MS points and the beta invitation, buy yourself an Xbox 360 Arcade ($199), and bask in the world of next-gen gaming.  Halo: Reach will surely fill in the hole its extremely aged predecessor once ruled.

[Via Xbox]