Tag Archives: hardware

Sony solidifies PlayStation VR launch details with bundles starting at $399

Virtual reality is on the cusp of going mainstream. While VR innovators Oculus and HTC are readying their headsets, Sony is prepared to attack the market with PlayStation VR. You see, the Oculus Rift and HTC Vive require powerful computers to run effectively, and not everybody invests in such pricey machinery. PS VR, formally known as Project Morpheus, simply requires a PlayStation 4 video game console to run, and Sony has the most potential to succeed here first because it can rely on its 36 million PS4 units sold since the console’s release in 2013. No doubt about it–advantage: Sony.

As we inch closer to fall, Sony’s finally made some key launch details known. PS VR releases this October starting at $399. At that price you’ll get the VR headset and all of the required cables plus stereo headphones. On launch day (still TBA), the PlayStation Store will offer a free copy of The Playroom VR so new owners of the headset will have an immersive game to demo when friends come over.

What doesn’t come in the $399 package is the PlayStation Camera and PlayStation Move motion controllers, the former a required PS4 accessory to make PS VR work. The Camera tracks your movement and the controllers bring your arms and hands into the action. The Camera ($49.78 at Amazon) and Move motion controllers ($28.85) have always been sold separately from the PS4. When PS VR comes out, however, Sony has also prepared a “launch bundle” that will include the Camera and two Move motion controllers, in addition to an exclusive title PlayStation VR Worlds. This $499 package will be available to preorder starting Tuesday, March 22 at 10AM ET at participating retailers, including Amazon. The aforementioned “core bundle,” which assumes that you at least already own the Camera, will not be available for preorder at this time. Update: Sony’s performed an about-face here and has decided to make the core bundle available for preorder on Tuesday, March 29 at 10AM ET.

Launch lineup and spec talk after the break. Continue reading Sony solidifies PlayStation VR launch details with bundles starting at $399

Apple dates iOS 8.1 with Apple Pay & OS X Yosemite, intros updated iPads, iMac & Mac mini

On Thursday Tim Cook and company took the stage in Cupertino to make some new Apple hardware and software announcements. In addition to announcing an updated iPad Air, iPad mini, iMac, and Mac mini, Apple also dated the next version of iOS and OS X both coming in just a few days time. For the full scoop, jump after the break. Continue reading Apple dates iOS 8.1 with Apple Pay & OS X Yosemite, intros updated iPads, iMac & Mac mini

Apple announces colorful iPhone 5c, secure iPhone 5s & dates iOS 7

On Tuesday Tim Cook hosted an Apple event in Cupertino that introduced not one but two new iPhones. Also, Apple’s next-gen mobile operating system iOS 7 now has a release date and the company’s productivity suite and creative apps are about to become even more popular. Let’s dive in, shall we? Continue reading Apple announces colorful iPhone 5c, secure iPhone 5s & dates iOS 7

Sony shows off updated PS Vita and new game console/media streamer for Japanese market

Sony Computer Entertainment held a press conference in Japan today and although all the announcements pertain directly to the Japanese market it’s very likely that some of the announced hardware may make their way to the States and other parts of the world.

First up, Sony made it known that the PS4 will release in Japan on February 22, 2014, almost three full months after the console launches in North America. Yeah, that has got to sting, especially since Sony is based in JP. But remember, the PS3 had launched in Japan six days before it did in America…so…yeah.

Next let’s turn to hardware. Sony flashed a new PS Vita (WiFi only) that is 20 percent thinner and 15 percent lighter than the OG Vita and promises six hours of battery life. The design is mostly the same–you’ll noticed a slightly rounder look. Inside the LED screen has been swapped out for an OLED display, there’s now 1GB of onboard storage and a micro-USB has been added for syncing and charging. The new Vita will come in a bunch of colors such as black, white, lime green, light blue, pink and grey. The proprietary memory cards have fallen in price and a 64GB size has been introduced to the fold. The updated PS Vita releases in Japan October 10 for 18,980 yen (or about $190).

And now to the unexpected. Sony outed a new box to put in front of your television and it’s called the PS Vita TV. It looks like a mini console and allows gamers to play Vita titles on their TV. It comes complete with slots to insert Vita cartridges and memory cards and you control gameplay with a DualShock controller, not the Vita. The Vita TV will support 1,300 Vita games; in other words this “console” will launch with an impressive games lineup. Note, however, that it will not support all Vita titles; big ones like Gravity Rush, Wipeout, and Uncharted are not included on the compatible games list for some reason. In addition to playing games, the Vita TV will also act as a media streamer with access to Sony’s Music Unlimited and Video Unlimited services, Hulu, and more. And when the PS4 comes out, a software update will turn the Vita TV into a Remote Play device akin to how the Vita will become one as well. Vita TV comes to the Japanese market on November 14 with a 9,954 yen price tag. That converts to appox. $100. Should it enter the US market at some point it’d fare as a worthy competitor against Apple TV, Roku, and the like.

Pop into the gallery below to check out the updated PS Vita and the new PS Vita TV. Video after the break.

[Via Engadget 1, 2, 3, 4; Joystiq] Continue reading Sony shows off updated PS Vita and new game console/media streamer for Japanese market

Nintendo drops Wii U price, intros Zelda bundle & affordable 2DS portable

With the releases of Xbox One and PS4 fast approaching, Nintendo is making moves.

First up, a price drop. The Wii U is shedding $50 and will sell for $299.99 starting September 20. This is the black-coated 32GB “deluxe” Wii U that’s seeing the price decrease. The white 8GB “standard” version remains at $300 but I wouldn’t be surprised if Ninty decided to discontinue what used to be the cheaper model soon. With an even more competitive price tag and an onslaught of anticipated first-party titles coming soon (see below) perhaps the time is nigh to finally pull the trigger and pick up Nintendo’s next-gen entry.

Also hitting shelves on the 20th of September is a limited-edition Wii U bundle packed with the anticipated Gamecube remake The Legend of Zelda: The Wind Waker HD. At the same $299.99 price point you get the deluxe console, a code to download a digital copy of the Zelda title from the Nintendo eShop (the physical disc doesn’t hit retail until October 4), one GamePad controller adorned with Zelda-inspired gold lettering, and a digital copy of Hyrule Historia, a book that details the chronology, history, and artwork of The Legend of Zelda series.

Next up: new hardware. The Nintendo 3DS is getting a new sibling and its name is 2DS. At $40 less than the 3DS, the 2DS eliminates the ability to play games in eye-popping 3D. Dual screens, cameras, and touch input remain intact, but the original hinge design is replaced with a flat look. The 2DS plays all 3DS games in 2D and it’s backwards compatible with all DS games. When it comes out October 12 for $129.99 it’ll be available in two hues: black/red and black/blue. Watch an introductory video after the break.

Lastly, the house that built Mario is pimping its upcoming games lineup as we near the holiday season. In addition to the aforementioned Zelda title, also in the Wii U pipeline are Wii Party U (10/25), Super Mario 3D World (11/22), Donkey Kong Country: Tropical Freeze (12/6), and Mario & Sonic at the Sochi 2014 Olympic Winter Games. Coming soon to 3DS (and 2DS) are The Legend of Zelda: A Link Between Worlds (11/22) and Mario Party: Island Tour (11/22). For a list of third party games coming soon to Ninty’s home console and handhelds, jump after the break. Continue reading Nintendo drops Wii U price, intros Zelda bundle & affordable 2DS portable

WWDC 2013: Apple intros OS X Mavericks, iOS 7, new MacBook Airs & next-gen Mac Pro

This week Apple held its latest World Wide Developers Conference from San Francisco, introducing to the world the next versions of OS X and iOS, as well as upgrading its MacBook Air lineup and previewing the next generation Mac Pro. For the full rundown, jump after the break. Continue reading WWDC 2013: Apple intros OS X Mavericks, iOS 7, new MacBook Airs & next-gen Mac Pro

Microsoft introduces Xbox One

“Can we take what you love and make it better?” That is the question Microsoft posed at the start of its #XboxReveal event earlier today. The answer lies in their new generation of Xbox hardware and software, “the ultimate all-in-one home entertainment system” that is “simple, instant, and complete.” Nope, it’s not the Xbox 720 or Xbox Infinity as the rumor mill had us guessing; the next-gen console from Microsoft is the Xbox One. Continue reading Microsoft introduces Xbox One

Sony introduces the PlayStation 4

On Wednesday Sony took the stage in New York to formally introduce their next-generation console, the PlayStation 4. Though the company failed to show industry developers, members of the press, and gamers watching a live stream from all around the world what the actual console looks like, it did reveal two new PS4 accessories (namely the DualShock 4 wireless controller and the PlayStation 4 Eye motion sensing camera) and it did go into some detail about how powerful and socially integrated the system is. Read on to learn everything there is to know about Sony’s next-gen vid-game console. Continue reading Sony introduces the PlayStation 4

Microsoft reveals Surface for Windows 8 Pro pricing, a January release

Windows 8 is out, and Microsoft’s been pushing its own hardware dubbed Surface to highlight the best its tablet-friendly OS has to offer. When Surface was first announced, Microsoft detailed two different models: one running Windows RT and another with Windows 8 Pro. Surface for Windows RT was released into the marketplace the same day as Windows 8–on October 26. Surface for Windows 8 Pro would be saved for a later date.

We still don’t have a specific release date for the more powerful Surface, but this week Microsoft did announce pricing. As expected, the slate running Win8 Pro is pricier than its WinRT sibling (which starts at $499). Surface for Win8 Pro starts at $899 for the 64GB model; a second option with 128GB of storage space will go for $999. Microsoft is calling these “standalone versions” since they do not come bundled with an attachable keyboard cover. The Touch Cover and  Type Cover sell separately for $119.99 and $129.99, respectively.

So you want to know the differences. Let’s start with software. As explained in a previous post, Windows RT runs off ARM processors and does not support legacy applications made for Windows 7, Vista, XP, and so on. RT will only run apps downloaded from the Windows Store. Windows 8 Pro, on the other hand, supports x86 processors and will run all legacy apps just fine. What makes this version of Windows 8 “Pro” are its enhanced security features including BitLocker encryption.

Moving onto the hardware side of things, Surface running Win8 Pro packs a more powerful processor with Intel’s third-gen Core i5 chip, double the RAM at 4GB, a higher resolution 1920×1080 full HD display, a faster USB 3.0 port, a Mini DisplayPort that can enable an external display up to 2560X1440 resolution, a larger 42 W-h battery, and it supports pen input. It ships with a pen and display tech called Palm Block that “prevent[s] your handwriting from getting interrupted if you accidentally place your palm on the screen as you write.” This enhanced Surface boasts the same 10.6-inch screen size, but its body is bigger and its weight heavier; it measures 10.81 x 6.81 x 0.53in (compared to Surface for WinRT: 10.81 x 6.77 x 0.37in) and it weighs half a pound more at 2lbs.

So there you have it. Surface for Windows 8 Pro is coming in January. Keep your eyes peeled at Microsoft’s portal, and when the release date becomes apparent you’ll know.

[Via Microsoft]

The redesigned iMac ships today; Apple releases “dramatically simplified” iTunes 11

At Apple’s October special event that introduced the world to iPad mini, Tim Cook and company also unveiled the eighth iteration of the all-in-one iMac. This week Apple made it official that the 21.5-inch model will ship Friday, November 30–that’s today! If you’ve been holding out for the 27-inch behemoth then your wait continues. Apple hasn’t pegged it with a release date; they’re only saying it will start selling in December. The redesigned iMac houses its miniturized tech inside an aluminum and glass enclosure that measures just 5mm thin at its edge. A new storage option called Fusion Drive allows customers to customize their computer with 128GB of flash storage and either a 1TB or 3TB HDD; the two are fused into a single volume to provide faster read and write speeds. The 21.5-incher starts at $1,299 and is available for purchase today.

In other Apple news, iTunes 11 was finally released on Thursday. The redesigned music player and device manager features a new look with new library views and an updated Store layout, Up Next allows you to queue up songs, playlist creation is simpler, the MiniPlayer is smaller but enhanced, and iCloud is built-in making content downloaded on any iOS device instantly accessible in your iTunes library, Mac or PC. Get your download on today.

Nintendo outs $99 Wii Mini console for Canadians only

Shorty after pushing out their next-gen Wii U, Nintendo let loose another new hardware release. The Wii Mini is a miniaturized version of the original Wii featuring an updated matte black with a red border design. It comes packaged with a matching red Wii Remote Plus and Nunchuck Controller. At just $99 the Wii Mini is steal for casual gamers who’ve fully embraced motion control gaming. To lower the price to such an affordable level, Nintendo removed the console’s Internet capabilities and GameCube backwards compatibility. The Wii Mini is designed exclusively to play Wii games, and that’s it. “It’s a great value for first-time Wii owners who just want to jump in and experience all the great Wii games that helped usher in a revolution in motion-controlled gaming,” says Ninty in a press release. For the time being, the redesigned Wii will ship exclusively in Canada come December 7. I find it interesting that it’s not simultaneously releasing Stateside, and I’d be surprised if it didn’t penetrate our marketplace soon.

Windows Phone 8 fully fleshed out, smartphones releasing next month

Three days after the Windows 8 release, today Microsoft formally launched Windows Phone 8 into the world. This summer Microsoft fleshed out most of the new features and enhancements that come bundled with the new mobile OS. At the company’s launch event, however, they shed light on a few more tricks up the OS’ sleek sleeve.

Live Apps: At the heart of Windows Phone is Live Tiles. They fill up the Start Screen and they serve two important objectives. They make your phone personal; you can easily rearrange and resize apps and other icons to your heart’s content. In addition, they are connected to the Internet and are regularly updated with the latest information; this institutes a glance-and-go mentality that Microsoft has been pushing since the ringing in of Windows Phone 7. Live Tiles are personal and informational. In WP8, the lock screen is getting a similar treatment with Live Apps. If a Live App is enabled, simply wake your phone up from sleep and you’ll instantly be provided with personalized updated information without digging for it. For example, make CNN or ESPN your Live App and when you check your phone’s lock screen you will be provided with the latest news headline or sports scores without virtually any effort.

Kid’s Corner: This is a neat feature currently exclusive to WP8. In essence, Kid’s Corner is a guest account that you can personalize for your kids or friends or colleagues. There are times when your kids want to steal your phone to play Angry Birds but you are hesitant to let them fool around with it because they might accidentally change settings or mess around with your inbox and other critical information. With Kid’s Corner, you can create a separate Start Screen environment for them to play around in. In Settings, you can choose exactly what apps, games, music, and video gets made accessible for them. Once you password-protect your phone, your personal account will remain untouched and they’ll be forced to swipe to the left and then up to unlock and enter the guest account known as Kid’s Corner.

Rooms: WP8 provides private spaces for you to interact and communicate with your close friends and family. You can create a Room that consists of your small circle of friends and only those invited to it will be able to view and share information inside it. In addition to a private chat room, a Room also allows shared calendars, notes, and photos. Most of the features in Room are exclusive to WP8 devices, but Microsoft says “some aspects” will work across other smartphones as well.

Data Sense: Microsoft is working with mobile carriers to help you keep track of your data usage since the days of “unlimited data” have come and gone. Data Sense is an app that “helps conserve your data allowance by compressing Web images, deferring data tasks to free Wi-Fi, and automatically adjusting your usage as you get closer to your plan limits.” Verizon will be the first to enable Data Sense, and Microsoft says others will join the initiative next year.

Integrated Skype: Since Microsoft bought Skype, it shouldn’t come as a surprise that the communication app will be fully integrated with WP8 when it arrives on the platform soon. You can make and receive Skype calls just like you would a regular phone call, and your Skype contacts are integrated in the People (contacts) hub for easy access.

A growing app marketplace: Since WP7 was announced many developers have hopped on board to support the mobile OS. Currently the Windows Phone Store is home to 120,000 apps. Though this number is low compared to Apple and Android’s offerings, Microsoft is hopeful even more developers will start to pick up the slack and contribute to a growing app marketplace. This holiday season a bunch of popular apps are joining the WP fold such as Angry Birds Star Wars, Cut the Rope Experiments, Disney’s Where’s My Water, LivingSocial, Temple Run, Urbanspoon, “and many more,” promises Microsoft. And early next year, Pandora is coming too with one year of ad-free streaming music to-boot.

With all the software features out of the way, the next logical talking point is hardware. Microsoft has partnered with Nokia, HTC, and Samsung as hardware launch partners for WP8. AT&T will carry the Nokia Lumia 920, the Lumia 820, and the Windows Phone 8X by HTC in November; pricing is TBA. Verizon will carry the Windows Phone 8X by HTC for $199.99 with a two-year contract and the Nokia Lumia 822 (exclusive to Verizon) for $99.99 next month. Another VZW exclusive, the Samsung ATIV Odyssey, will release in December. And lastly T-Mobile will also sell the Windows Phone 8X by HTC (16GB) at $149.99 and the Nokia Lumia 810 at $99.99; these release November 14. The fourth U.S. carrier Sprint is sitting this round out.

If you’re looking for a different kind of mobile experience, Windows Phone 8 is the way to go. With a sleek, modern user interface and an equally attractive hardware selection it isn’t hard to recommend you check out Microsoft’s latest offering. The one (albiet major) drawback is developer support and the app catalog, but if the Store continues to grow at the pace Microsoft is hinting at today then they might just have a mobile platform to finally compete against the likes of iOS and Android.

After the break, Microsoft’s Joe Belfiore gives you an extensive tour of Windows Phone 8.

[Via Microsoft] Continue reading Windows Phone 8 fully fleshed out, smartphones releasing next month