Category Archives: Technology

Peter Molyneux demos Milo again!

Lionhead Studios’ Peter Molyneux (creator of Fable) took the stage at TED last month to demo his artifically intelligent phenom Milo.  His presentation has finally been uploaded to the Internetz and is ready for our enjoyment.  The game utilizes Kinect for Xbox 360 to enable the player to interact with Milo and his virtual world with body movements, hand gestures, and speech.  The first tech demo was featured at E3 2009, and since then Milo has grown into a more full-fledged game.  This new 11-minute presentation explains Milo’s backstory (he has recently moved into a new home), his problem (he is having trouble acclimating to his new surroundings), and how the player factors into the game (you are there to befreind Milo and help him find his way in this new chapter of his life).  Molyneux explains that Microsoft’s TellMe database brings Milo out of the depths of standard yes/no responses and into a new era of speech commands in gaming.  The Kinect mic picks up your voice and the Milo software recognizes the intonation of your speech patterns.  It’s pretty wild.  Watch it unfold in the video above.

[Via TED]

Portal 2 gets a release date

After numerous delays, Valve has decided to kick things in to high gear by announcing a firm release date for the sequel to 2007’s critically acclaimed puzzler.  Portal 2 will release on February 9, 2011 for Xbox 360, PlayStation 3, PC, and Mac.  Valve has also confirmed that British writer and actor Stephen Merchant (The Office, Ricky Gervais Show) will voice the British robot Wheatley who has been featured in the game’s trailers.  “Meet Wheatley” at the Portal 2 site.

[Via GameInformer]

PlayStation pimps its new PS3 models

On Tuesday Sony revealed two new PlayStation 3 SKUs.  The first is a plain jane PS3 with a 160GB hard drive.  It replaces the older SKU and keeps the same price of $299.99.  Buy it today.  The second model is a PS3 + PlayStation Move bundle.  Price at $399.99, it packs a 320GB hard drive and comes packed with one PS Move controller, one PlayStation Eye camera, a copy of Sports Champions, and a game demo disc.  The bundle will hit store shevles September 19, the same date PS Move launches.

[Via PlayStationBlog]

Xbox Live on Windows Phone 7 detailed

With the launch of Windows Phone 7 just around the corner (Microsoft says Holidays 2010, other sources hint as early as October), it is about time Microsoft further detailed its Xbox Live gaming initiative on the forthcoming mobile platform.  If you own an Xbox 360 and have an Xbox Live account, navigating the Xbox Live gaming hub on a Window Phone 7 device will be a very familiar experience.  The first “tab” within the hub is named Profile and it stores your Xbox Live avatar, gamerscore, and message notifications.  Your avatar can be interacted with by tapping on it, shaking the phone, and spinning the phone in various orientations.  If you select the message notifications icon, you will be brought to the Messages tab where you’ll find a list of text and voice messages left by your Xbox Live friends.  You can send and receive messages on your device in real time just as you would on the console.  There’s also an Achievements tab that shows you all of your collected acheivements, categorized by game, on the phone and console.  You can tap a game title to view the specific achievements awarded within each game to see when you received them; you can then select a specific achievement to see how you received it.  The Friends tab congregates a bunch of your Friends’ avatars; tap anywhere on this screen to bring up your friends list.  You can see who is on and offline, what games your friends are currently playing, view friends’ acheivements, and compare your achievements to a specific friend’s achievement list.  If you click a friends’ gamertag from the list his (or her) avatar will fly on screen and you can view personal information like gamerscore, location, and bio.  It all works exactly in line with what you’re used to on the console; there are no surprises here.

Microsoft went all out on Avatar interaction and customization on the phone.  In the Profile tab you can select a button to enter the Avatar Closet.  Here you can customize your avatar with clothes, hats, and all kinds of gear.  You can use your finger to spin the avatar around to view its new style from various angles.  What you do with your avatar on the phone is reflected on the console, and vice versa.  At launch time, only free items will be available to download in the Avatar Closet.  However if you purchase a new look on the console, that will be reflected on the phone.  In addtion to customizing your avatar you can make them utilize Avatar Gadgets.  These are simple productivity tools that feature your avatar on-screen.  They include a flashlight, ruler, level, and coin toss.  Sure this is all a bit gimmicky, but it looks fun!

Now let’s talk about what’s most important here: the games.  Microsoft has announced the first wave of Windows Phone 7 games, and they include a list of over 60 titles from Microsoft Game Studios and popular third party developers like Gameloft, THQ, and Namco Bandai.  Microsoft promises that new titles will be added to the collection on a weekly basis once the platform is officially up and running.  Of the limited number of games previewed, it was  Crackdown 2: Project Sunburst (from MGS) that really impressed.  The tower defense game will use Bing Maps to present a bunch of baddies marching down real streets in your neighborhood.  You can use pinch-to-zoom, screen rotation, and finger tracking to guide the game.  Gameloft will bring Splinter Cell: Conviction, Let’s Golf 2, Earthworm Jim, Assassin’s Creed, and The Oregon Trail; Glu Mobile is working on Guitar Hero 5; Konami’s got Frogger and Castlevania; and Microsoft Game Studios will lead the way with Halo: Waypoint and The Harvest.  The launch lineup is exciting to say the least.

A couple side notes concerning the games.  (1) The full multiplayer experience you’ve come to know and love on the console will not be playable on phones at launch.  Only turn-based multiplayer games like Uno will be available to play over the Internet with friends.  (2) Every game will have a try-before-you-buy demo.  If you download a demo and decide you want to purchase a game, you’re only one click away from unlocking the game’s license to play to your hearts content.  (3) All WP7 Xbox Live games have a 200 gamerscore.  And remember, if you unlock an achievement on the phone this will be reflected on your gamerscore on the phone and the console.

Fellow gamers, Xbox Live on a mobile phone is coming soon.  Friends, messaging, achievements, avatars, exciting first and third party games.  Microsoft has all the ingredients to make Windows Phone 7 not only a competing but dominant force in mobile gaming.  Execution is key here.  If Microsoft can really pull off the Xbox Live experience on their new mobile platform with heavy developer support, an evolution of the mobile gaming landscape is on its way.  Apple be afraid, very afraid.

Look after the break for the full PR, which includes the list of launch titles, and an intro video.

[Via Xbox; Engadget; Gizmodo] Continue reading Xbox Live on Windows Phone 7 detailed

Game trailer: BioShock Infinite

Three years after the release of the original BioShock developer Irrational Games is back with a brand new game called BioShock InfiniteInfinite (set in the year 1912) serves as a sequel to the 2007 critically acclaimed horror first-person shooter (which was set in the 1960s).  It takes the player out of the underwater city of Rapture and into a fantastical city-in-the-sky named Columbia.  You play as Booker DeWitt and your assignment is to find an abducted women Elizabeth and then work with her to escape Columbia.  As you can see in the trailer, the Big Daddies look, erm, a bit primitive.  (Update: It’s been confirmed that the machine with big hands is not a Big Daddy..then what the heck is it!?)  Lead designer Ken Levine explains that although Infinite is an extension of the BioShock franchise, the game clearly sets itself apart from the previous BioShock games; the environment is not the only difference.  Though he does not go into much detail about the gameplay specifics, you should head over to Joystiq to read (or watch) an informative interview with Levine.  BioShock Infinite plans to release sometime in 2012.  And I…can’t…wait.

[Via Joystiq]

id’s Carmack to bring graphics-heavy 60fps game to the iPhone

At this year’s QuakeCon in Dallas, Texas id Software co-founder John Carmack revealed that he’s bringing Rage (a first-person shooter that wowed critics at E3) to the iPhone.  With the announcement came a very brief tech demo for those in attendence.  Get this: the game will run at 60 frames-per-second!  All of the lighting, texture, and detail look phenomenal.  This game is basically gonna blow away the App Store games competition.  What started as an experiment on the Nintendo Wii quickly became an app for the iOS platform, according to Carmack.  About two years ago Carmack stated that the iPhone is “more powerful than a Nintendo DS and PSP combined” and today he is backing that up with this impressive tech demo (it’s embedded above).  He says that the demo was running off an iPhone 4 and that the game will run fine on the iPhone 3G and feel best on the iPad (thanks to the larger display).  He promises that Rage for iOS will be released this year, before the game drops on major consoles sometime in 2011.  It’s about time these games-on-the-go got beefier, more graphically intense, and exciting, wouldn’t you say?

[Via Joystiq]

Google intros Voice Actions, Chrome to Phone; updates Gmail UI and contacts section, enables multiple account sign-in

On Thursday Google introduced a new app for Android devices called Voice Actions.  “Voice Actions are a series of spoken commands that let you control your phone using your voice.”  Sounds simple and yet it is extremely helpful.  There are a total of twelve voice actions you can perform by speaking into the device’s mic.  Including the already implemented method of performing a Google search with your voice, other actions include:

  • send text to [contact] [message]
  • listen to [artist/song/album]
  • call [business]
  • call [contact]
  • send email to [contact] [message]
  • go to [website]
  • note to self [note]
  • navigate to [location/business name]
  • directions to [location/business name]
  • map of [location]
  • set alarim for [time]
  • Here’s how a number of them work.  You can complete a text message or email without touching the (physical or on-screen) keyboard simply by saying “send text to Bill Will” or “send email to Bill Will” respectively.  The phone will take a second to understand your speech input and then present your message all ready for delivery.  Tapping send will shoot your message off.  Speak and send, it’s that simple.  Voice actions extend beyond text messaging and emailing.  Say there’s a restaurant you want to call to make reservations for dinner.  You know the name and location of the restaurant, but you don’t have the business’ phone number handy.  You could bring up the browser and find the number that way, but with voice actions you can more quickly and efficiently obtain and dial the restaurant’s number.  The voice action “Call Sarabeth’s in NYC” will prompt your device to quickly search the Internet (using Google Maps)  for the restaurant’s phone number by pinging the name and specific location.  Within seconds of your voice action you’ll hear your phone ringing the restaurant or place of business.  You can even use voice actions to find and listen to music.  When you say “Listen to The Decemberists” your phone will search across your music library and any number of related apps (Pandora, last.fm, etc.) to start playing music from that particular band.  “Note to self”, as cliche as it sounds, serves as another interesting voice action that’ll likely come in handy from time to time.

    Voice Actions require Android 2.2 (Froyo) and they are currently available for U.S. English speakers only.  Droid 2 owners will find the app preinstalled on their device.  If you have an Android 2.2 device, search ‘Voice Search’ in the Android Market to find the free download.

    Google also announced Chrome to Phone, a Chrome browser extention and Android app that communicate with each other to send browser-specific information from your desktop to your phone.  Once you have Chrome to Phone installed on your desktop and phone, you can send websites, directions, and phone numbers from your desktop Chrome browser to your Android device.  For example, say you’re catching up on national news at The New York Times website but you are interuppted and forced to leave home.  Simply tap the new phone icon located at the top right corner of your Chrome browser window and the website will appear on your Android phone.  Now let’s say you are planning a road trip using Google Maps in Chrome.  Instead of wasting paper by printing out the directions, now you can send the directions from your desktop to your phone.  The instant transfer will automatically open up the Google Maps app on your phone and you’re just a tap away from initiating a Google Maps Navigation route using the transferred location information.  One more example.  You want to make a reservation at Sarabeth’s in NYC and you found the restaurant’s phone number on your desktop.  Ready to make the call?  Highlight the phone number, tap the new phone button in Chrome, and the transfer will bring up your phone’s dialer prepopulated with the restaurant’s number.

    The Google Chrome to Phone Extention is available (in English only) to download today.  The free Chrome to Phone app requires Android 2.2 (Froyo) and can be found in the Android Market by searching ‘Chrome to Phone.’

    Look after the break to learn about Gmail’s latest updates.  There you’ll also find brief video demonstrations for Voice Actions and Chrome to Phone. Continue reading Google intros Voice Actions, Chrome to Phone; updates Gmail UI and contacts section, enables multiple account sign-in

    Touch-based interface brings standard DJ setup to a multitouch screen

    Gregory Kaufman, a student at Kansas City Art Institute, imagined and implemented “DJ touch screen interface and gesture interaction concepts” for his senior degree project.  Though it’s not quite as visually stunning as the rear projection setup we spied earlier this week, it does bring a new kind of functionality to the up-and-coming DJ multitouch game–the ability to replicate a standard DJ turntable-mixer setup using a touch-based interface.  Check out the video embedded above to hear all about from Kaufman and see a demonstration of the concept tech.

    [Via Behance; Engadget]

    Droid 2 drops tomorrow on VZW for $200 (R2-D2 edition coming soon)

    Just when you started noticing age spots on the original Droid, Motorola decided to officially unveil Droid 2.  Though its large 3.7-inch multitouch display cannot out-match Droid X’s enourmous 4.1 inch screen, the Droid 2 does boast great specs.  The improved slideout QWERTY smartphone runs the latest build of Android OS (that’s 2.2 aka Froyo, for those of you counting), has a 5 megapixel camera, and comes preloaded with 8GB of onboard memory and packaged with an 8GB microSD card (expandable up to 32GB).  It supports Flash 10.1 for “access to the full web”, DNLA streaming, and Swype input for the on-screen keyboard.  If you choose to pay an extra $20/month the device becomes a 3G mobile hotspot with support for up to 5 devices over WiFi.  Droid 2 is up for preorder today and will be made available for purchase tomorrow August 12 for $199.99 with an obligatory new two-year contract on Verizon Wireless.  If your current VZW contract ends by December 31, 2010 you are eligible to upgrade to Droid 2 or any other VZW smartphone for that matter.

    In the official PR posted after the break, Verizon and Motorola tease a limited edition “R2-D2 DROID 2” inspired by the iconic Star Wars Astromech Droid.  “The special version of the phone will feature exclusive Star Wars content and external hardware designed to look like the trusty Droid from the film saga.”  Expect the R2-D2 Droid to release this September.  It will only be available to purchase online.  View the teaser page here.

    [Via Engadget]

    Continue reading Droid 2 drops tomorrow on VZW for $200 (R2-D2 edition coming soon)

    Sony Ericsson Xperia X10 finally gets release date and priced

    Now THIS has been a long time coming.  Sony Ericsson is finally releasing its first Android-powered smartphone on August 15 for $149 (with a new two-year contract) on AT&T.  The Xperia X10 first made waves last summer when a breif video preview leaked onto the ‘Net.  Codenamed “Rachel” the SE customized user interface evolved over the months to eventually become a skin for Android 1.6.  That’s right, the X10 runs a very old version of the Android OS (version 2.2 is just starting to trickle onto handsets today).  As disappointing as that sounds, it looks like the highly customized UI overlay might hide the cobwebs and make for an inviting experience.  SE offically revaled the X10 back in November, but I’ll refresh your memory with a quick listing of specs.  The X10 packs a 4-inch touch screen, 1GHz Snapdragon processor, 8.1 megapixel camera with LED flash (plus smile detection, face recognition, and autofocus), built-in GPS, and 8GB of on-board memory and 2GB memory card (expandable up to 32GB).  The cornerstone(s) of the refined UI skin are SE’s “signature applications” Mediascape and Timescape:

    *Mediascape on the Xperia X10 gathers music, photos, videos and content from your phone’s memory card and online, letting you browse, search, listen and share your media from one unified view. For example, view photos taken on the device as well as your Facebook and Picasa web albums. Or, when listening to a favorite song on your phone, press Sony Ericsson’s infinite button to access related content about the artist pulled from the phone’s memory as well as albums, songs and video content from YouTube and search results from Google.

    *Timescape is a unique communication application that automatically organizes social interactions in chronological order, leaving users free to concentrate on keeping in touch on-the-go. From Facebook and Twitter updates to photos, emails and text messages, a scrolling menu offers easy viewing and organization of all communications. Additionally, tap the Timescape infinite button to bring up and view all communications from a single person in a single place.

    Like I said, the X10 will be available August 15 in AT&T stores for $149.99.  But if you choose to pick one up at a local Sony Style store you’ll receive an instant $20 rebate.  Look after the break for the official PR and a brief video tour conducted by a Sony rep from this past year’s CES.

    [Via Engadget] Continue reading Sony Ericsson Xperia X10 finally gets release date and priced

    Golden Eye 007 gets bundled with gold Wii Classic Controller Pro

    Hey all you GoldenEye 007 junkies!  Ready for your long-awaited fix when the next-gen GoldenEye releases for Wii this holiday season?  Well I’ve got some good news that’ll make your holiday shopping bag a tad bit heavier.  The new GoldenEye game will be released alongside a golden gun-inspired Wii Classic Controller Pro.  Though the Classic Controller Pro is not required for gameplay, it’ll add that extra bit of old school nostalgia to make the experience all the better thanks to a familiar control scheme.  The controller will ship this fall bundled with a “Classic Edition” of the game for $69.99.  It has not been announced if it will be available separately.

    [Via Joystiq]

    DJ gives multitouch a spin

    Check out this crazy amazing homemade DJ setup called Token Concept.  Sure it uses rear projection video on glass for the cool visual effect, but the multitouch implementation is far out.  Into the future.  It’s running off a Traktor Pro controller called Emulator.

    [Via Engadget]