Category Archives: Video

‘Lost’ fan? Watch this fan-made short film.

The Man Who Brought Us Here is a fan-made short film inspired by the events of Lost.  It’s true, the acting is mediocre but the production value is high.  The short plays out in the same mysterious fashion as the show did, and the classic Michael Giacchino soundtrack adds to that effect.  And yes, the short was filmed on the actual set of Lost, if somehow you didn’t notice.

[Thanks, Rob M.]

Short film: ‘3 Minutes’

3 Minutes, directed by Ross Ching, was inspired by the short story “The Most Dangerous Game.”  Glee’s Harry Shum Jr. stars in this action-packed independent short film that features through the roof production value. Lightsabers play a part, so just watch it and don’t ask questions.  Shum Jr. promises a prequel and sequel are in the works.

Click here to go behind the scenes and learn more about the production process.

The History of Gaming told through a first-person perspective

A gang of game design students hailing from Munich shot this “History of Gaming” piece.  The first-person perspective takes us on a journey spanning from 1958’s Tennis for Two (played on an oscilloscope) through 1996’s Super Mario 64, and up to 2008’s Rock Band.  Although it doesn’t include every video game console invented it does cover the wide gamut.  And as much as this is a tour of video games it also reveals the steady progression of television screen technology (ranging from the old CRTs to the modern LCD flatscreens).  Click the Vimeo source link to learn more about the making of this video.

[Via Kotaku; Vimeo]

FireHero–it’s what it sounds like

A fellow by the name of Chris Marion modified a Guitar Hero controller to interface with valves attached to a propane tank.  In his words:

I thought of using a microcontroller to sync the fire to the beat of music – now that would be pretty cool, and the patterns would always be different, so it wouldn’t get as boring as fast. Then I thought of the game Guitar Hero, which uses five frets, and I had my idea! Simply interface a Guitar Hero controller to a microcontroller that would power some relays which would in turn fire off solenoid valves on five individual fire poofers! Now this could be cool; a large fire “sculpture” that is playable by anybody.

Head over to Chris’ website to follow his instructions if you suddenly feel the urge to construct your own FireHero.  For Version 2 he’s planning to introduce color-changing flames, Star Power (“which would boost flame height or fire off additional fireballs”), and play “Through the Fire and Flames.”  But for now, enjoy his inventiveness in the video above.  After listening to AC/DC on fire, hop after the break to watch Motley Crue’s “Kickstart My Heart” in action.

[Via Gizmodo; ChrisMarion] Continue reading FireHero–it’s what it sounds like

Man invents the glasses-free 3D solution?

French filmmaker and artist Francois Vogel believes he has discovered the long sought after solution to experience 3D without the annoying and up until now requisite glasses.  In the bizarre demonstration above, Vogel simulates the 3D active shutter process by attaching two modules to the temples on either side of his head.  After being “turned on” by two remote controls, the modules in some way force his eyes to blink at a rapid rate that reproduces the active shutter effect.

I’ve got a few gripes I need to share here.  This demonstration is freaky to say the least, and I’m not really buying into it.  For something so technically natured you’d think that Vogel would back up his invention with some science behind it.  Besides uploading this single video to YouTube (his channel only includes this video), he also created a website that is noticeably absent of anything remotely helpful to his cause.  Besides stating on his YouTube page that the tech requires 120Hz monitor displays to work, he fails to provide any other information regarding how the modules work.  And what about those remote controls that “turn on” said modules?  It just doesn’t sit well with me.  But that could be because the demonstration is downright disturbing.  Whether or not Vogel’s 3D glasses-free solution is fair game is left up in the air until he comes out with more evidence supporting it.

[Via Engadget]

Windows OS in a LittleBigPlanet world

LittleBigPlanet 2 hasn’t released yet but this here video just amped up my excitement for its impending January 18 drop date.  A group of LBP2 beta testers managed to recreate the Windows OS inside the game using the provided in-game tools.  How ingenious!  The desktop, icons, start menu, a cursor, and even the BBOD are included for good measure.  LBP isn’t just about playing the addicting levels packaged with the game–that’s only half the fun.  Creating levels and sharing them over the Internet with other gamers makes for a unique gaming experience.  And after seeing this faux Windows OS and all its flashy accoutrements I cannot wait to get my hands on the game and brainstorm my own ideas for sharable environments.

[Via Kotaku]