Tag Archives: Nintendo Wii U

E3 2013: Nintendo and the Wii U

This year Nintendo opted out of the E3 press conference circuit and instead released a pre-recorded Nintendo Direct video hosted by the company’s Global President Satoru Iwata. Ninty’s Wii successor the Wii U has been on the market since November and due to a lack of must-have titles and drooping third-party support the console hasn’t gained much traction in the gaming community. The house that made Mario is looking to turn things around this year with the introduction of many first-party games featuring some of the company’s most prized characters like Mario, Zelda, and Donkey Kong. And yes, there are even some third-party titles coming that should stir some excitement Ninty’s way. Iwata previewed many titles coming to Wii U, as well as some for the 3DS handheld, and you can check ’em all out after the break. Continue reading E3 2013: Nintendo and the Wii U

Nintendo’s Wii U launches this Sunday

The next wave of video game home consoles begins this Sunday, November 18 when Nintendo ships the successor to the Wii dubbed Wii U. We know pretty much all there is to know about the Wii U already: the HD console’s main selling point is its tablet-like controller that enables new forms of gameplay and second-screen interactivity; the Nintendo Network will finally usher Mario and the gang into the modern online gaming era; over 30 launch day games will be available for purchase alongside the system; and Nintendo is offering two SKUs starting at $300 for the basic set. For all things Wii U, refer to these marked posts.

Leading up to release day, Nintendo shed light on a couple new system features. First, up to 12 players can register on a single console. Your personal profile is directly tied to your game saves, settings, play history, and Internet browser bookmarks. Next, we already know that the Wii U GamePad enables video chat with its front-facing camera, and now Nintendo has divulged that the magic happens with an app called Wii U Chat. With an Internet connection, users can connect to other Wii U owners and video chat across their GamePads and TV screens. Using the GamePad you can draw on top of your recipients face and they will see your creations in real time. If you’re playing a game, you’ll be notified of an incoming call when you see the controller’s Home button flash a blue hue.

Besides online gameplay via the Nintendo Network, another way the house that built Mario is jumping ahead is by offering up entertainment consumption apps like Netflix, Hulu Plus, Amazon Instant Video, and its own interactive second screen experience that curates video content called Nintendo TVii. Originally it was planned that these apps would arrive via a software update on launch day, but this week Ninty shared unfortunate news spilling that they will be delayed until December. Netflix told Engadget that their app will indeed ship when the console does on Sunday, but as for the rest of them we’ll have to wait a few weeks.

With its unique GamePad, the Wii U hopes to once again revolutionize the way gamers play games. And with their newfound approach to providing entertainment content, Nintendo offers yet another way to consume movies, TV shows, and sports. With Xbox SmartGlass just finding its feet, will the Wii U steal the spotlight and provide an even better second screen experience with games and other content? The second screen is built into the Wii U’s DNA and that’s what Ninty is banking on. Get in line, pick one up, and give it a spin. (If you didn’t preorder, you’re likely out of luck, unless of course you live in the NYC area and are willing to participate in Nintendo World’s midnight launch event!) PR after the break.

Update (11/18): If you managed to pick up a Wii U today, you should know that the console does not come preinstalled with many of its touted software-based functions. In order to access and run Miiverse, Nintendo eShop, the Internet browser, and WiiU Chat, you must download and install a chunky software update. This update also enabled backwards compatibility with Wii games and even reproduces the last-gen Wii menu interface when a game disc is inserted. Netflix is also available via a separate update, and the other video consumption apps Hulu Plus, Amazon Instant Video, and Nintendo TVii are coming later this year as previously reported.

Update 2 (11/22): Hulu Plus, Amazon Instant Video, and YouTube have officially joined Netflix on the Wii U. When Nintendo TVii decides to drop, you’ll know! Continue reading Nintendo’s Wii U launches this Sunday

Nintendo announces 23 games launching with Wii U on November 18

A couple weeks back Nintendo revealed some juicy information pertaining to the Wii U including pricing, availability, and games. The house that built Mario announced that over 50 games will release over the course of a specified launch window that runs from November 18 (launch day) to March 31, 2013. Thanks to a newly minted press release (in full after the break), we now have a better idea of what games specifically will be sold alongside the console on launch day. A total of 23 titles–including New Super Mario Bros. UCall of Duty: Black Ops IIAssassin’s Creed IIIZombiU, and EA SPORTS FIFA Soccer 13–will be available day and date with the system.

Says Nintendo of America’s Reggie Fils-Aime: “We’re making sure that Wii U owners will have great games to play from the moment they open the box, and that a steady stream of fun new games is always on the way. We have something for everyone, from new franchises to creative new approaches to familiar favorites.”

Jump after the break to see the full list of launch window titles; the ones marked with “Nov. 18” come out the same day as the Wii U.

[Via Nintendo] Continue reading Nintendo announces 23 games launching with Wii U on November 18

Nintendo announces Wii U pricing, availability & launch window titles, details Nintendo TVii service

66 days. That’s when Nintendo’s next generation home console the Wii U releases. Calculating… the Wii U ships November 18, 2012. Consumers will have two SKUs to choose from: a $299.99 basic set and a $349.99 deluxe set. The basic set includes an 8GB Wii U console and GamePad splashed in white, one GamePad stylus, the sensor bar, an HDMI cable, and AC adapters for the console and controller. The deluxe set adds a Wii U console stand, a Gamepad cradle and stand, a deluxe digital promotion for redeemable points in the Nintendo eShop, and the Nintendo Land game. This slightly more expensive model also upgrades the internal storage to 32GB and switches the console and GamePad’s color to black. The console stand, GamePad stand and cradle will be sold separately, along with the Wii U Pro Controller. Nintendo has confirmed that they won’t be separately selling GamePads at launch since games don’t support two at once just yet.

More than 50 games will be available for Wii U adopters during a launch window that extends from launch day to March 31, 2013. In typical fashion, Nintendo has a Mario game in the mix along with the anticipated Pikmin 3 but you may be surprised to discover many high profile third party games coming to the Wii U as well including Call of Duty: Black Ops II from Activision, Assassin’s Creed III from Ubisoft, and Batman: Arkham City Armored Edition from Warner Bros. Jump after the break to view the full list of launch windows games.

In addition to announcing the Wii U’s pricing, availability, and games lineup this week, Nintendo also previewed a new service that takes advantage of the GamePad. It’s called Nintendo TVii and it serves as an interactive second screen experience playing on the way you “find, watch, and engage” entertainment content. It’s a free service that functions as a “personalized program guide,” collating TV shows, movies, and sports from services like Netflix, Hulu Plus, Amazon Instant Video, live TV, and your DVR (if it’s powered by TiVo). The user interface is straightforward; click Movies and you’ll be able to browse a collection of flicks provided by the streaming video companies you subscribe to. Click one and it will begin to play on your big screen TV. During the course of the movie, your GamePad is a second screen that provides additional information pertaining to the content that’s being played. While a TV show or movie is on, you can access social media networks like Facebook, Twitter, and Nintendo’s own MiiVerse to share and comment on what you’re watching and interact with your friends. The Sports section shows you scores from your favorite teams; tap a scoreboard for additional information related to that game and if it’s playing in your region you can hit play to watch it on your TV. Jump after the break to watch a video demonstration.

The Wii U is up for preorder today at GameStop. Get a closer look at the HD-capable console in the gallery below. PR after the break.

[Via Nintendo] Continue reading Nintendo announces Wii U pricing, availability & launch window titles, details Nintendo TVii service

Nintendo details updated Wii U controller, social space Miiverse ahead of E3 2012

Ahead of the Electronic Entertainment Expo that officially begins on Tuesday, Nintendo has kicked off the festivities with a “Nintendo Direct Pre E3 2012” video featuring the company’s president Satoru Iwata and the upcoming Wii successor. He informs the press and gamers around the world that Nintendo’s E3 press conference will focus mostly on Wii U software, and so the Pre-E3 video is used as a platform to expand upon Wii U hardware and social infrastructure.

First, Iwata unveiled the final product version of the Wii U’s tablet-esque controller that is now officially called the Wii U GamePad. (The name is derived from the original NES controller that was also referred to as a “GamePad” since it was the first of its kind to not feature a joystick.) The controller has been tweaked and refined since its prototype days to provide maximized comfort. Most significantly, the two Circle Pads are have replaced by clickable analog sticks. Underneath the D-pad there’s a marker for the controller’s built-in NFC functionality; it is here where gamers will be able to place physical objects to enhance gameplay. The plus and minus buttons have been moved to the right side of the controller underneath the ABXY buttons. Along the bottom underneath the touch-capable screen is a new button labeled TV Control; clicking it opens up a TV remote app that turns your GamePad into an infrared remote control and guide for channel surfing. Around back the grips have been slightly transformed to improve ergonomics.

Next, Iwata unveiled a new accessory for the Wii U. Yet another controller and this one’s called the Wii U Pro Controller. Taking design cues from the original Wii’s Pro controller and Microsoft’s Xbox controller, Iwata describes the new peripheral as a “lighter, and maybe more attractive for longer, more intense forms of gaming” alternative to the GamePad. As you’ll notice in the gallery below, the Pro Controller is shown off sporting a slick coat of black; perhaps this is a sign that the Wii U will also come in black when it ships later this year.

Iwata wrapped things up by introducing Nintendo’s giant leap into the social space with Miiverse. When you turn on your Wii U, the Miiverse serves as your homescreen. It looks like Mii Plaza from the current Wii, with all your custom-made Miis mingling around a big white space, but this is so much more than that. Miiverse brings together your avatar, all the avatars you’ve created on the console, your friends’ avatars, and avatars of people from your country that are playing the same games as you. Miis are organized around the games and apps they are currently involved with. You can interact with this giant community of Miis via text messages and drawings that are sent through the GamePad. In addition to sharing messages to gamers in your locality and around the world, you can capture screenshots from games and share these too. Iwata says that developers will be able to take advantage of this messaging system inside their games to make for a more communal gaming experience. (Iwata makes the point that even if you are playing a game alone in your living room, you are not truly alone because the sense of community with the Miiverse is always there.) Iwata confirms that the Miiverse is destined to bring Nintendo gamers together like never before by making it accessible through web browsers on PCs, smartphones, and of course Ninty’s portable offering the 3DS. This social expansion, however, will not be available immediately at launch.

E3 is just around the corner, and Nintendo is ready to show off what really counts (read: the games) when they take the stage for their press conference on Tuesday at 9AM PST. The Wii U hardware and social network contain a goldmine of gaming potential, but in the end it always comes down to the software lineup. Will Nintendo impress with games beyond their typical lineup of first-party gems starring the company’s mascots Mario, Zelda, and Metroid? Keep it right here for the latest from Nintendo, Microsoft, and Sony as E3 kicks off later this week.

Check out the gallery below to see pictures of the final Wii U GamePad, the Wii U Pro Controller, and glimpses at the Miiverse interface. Jump after the break to watch Iwata’s half-hour Pre-E3 clip.

Continue reading Nintendo details updated Wii U controller, social space Miiverse ahead of E3 2012

‘Rayman Legends’ game shows off Wii U NFC functionality

In January Nintendo revealed that their upcoming new console the Wii U will ship with Near Field Communication (NFC) functionality. “By installing this functionality, it will become possible to create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world,” said Ninty president Satoru Iwata Iwata. This week a video surfaced on the ‘Net that previews what gamers can expect with NFC paired with the Wii successor. Developer Ubisoft is developing Rayman Legends to take advantage of NFC by giving players the ability to place physical figurines atop the Wii U’s touchscreen controller to instantly teleport the physical object into the game. See how it works in the video embedded above.

[Via Joystiq]

Nintendo reveals plans for Wii U, 3DS online communities & downloadable content with Nintendo Network

On Friday Nintendo president Satoru Iwata presented his company’s lackluster third quarter financial results but also managed to lift spirits by dropping some interesting hints about the Wii’s successor, the Wii U. Over the years Microsoft and Sony have been generating a community of online video game players with Xbox Live and PlayStation Network, respectively, while Nintendo really dropped the ball and failed to ever capitalize on online gaming. This is about to change with the introduction of “Nintendo Network,” a network platform which will cover both Wii U and 3DS gamers. The Nintendo Network will allow for “competitions and communication among users, as well as the sales of digital content.” The company is also toying with “the future possibility of digital distribution of packaged software.” Wii U users will be able to setup personal accounts under the Nintendo Network, so that multiple household members will be able to login and use the console under their own usernames. Over time the 3DS will be the first hardware to see the upgrades that the Nintendo Network promises to offer; it is likely that the Nintendo Wi-Fi Connection brand will fade away but this has not been confirmed yet. Mario Kart 7 is the first 3DS title to take advantage of the Nintendo Network, generating “Community” matches between online players. The upcoming title Theatrythm Final Fantasy will be the first to sell downloadable add-on content.

Additionally, Iwata revealed that the Wii U’s tablet-like controller will pack NFC (Near Field Communication) functionality. “By installing this functionality, it will become possible to create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world,” says Iwata. “Adoption of this functionality will enable various other possibilities such as using it as a means of making micropayments.” Intriguing, to say the least.

Nintendo plans to showcase the final Wii U hardware at this year’s E3 in June. It is also expected that they will expand upon the aforementioned Nintendo Network service. The new home console will release “between the E3 show and the end of this calendar year.” Holiday 2012 wouldn’t be a surprise. And as for the launch of Nintendo Network? “This concept was built into the design of the Nintendo 3DS, and we already have the necessary infrastructure,” reveals Iwata. “We will prepare the same infrastructure for the Wii U. However, we have not decided the concrete timing of when we will start it.”

[Via Nintendo]

E3 2011: Nintendo Press Conference

It’s Nintendo’s turn to show off their latest and greatest in software and hardware. Hint hint. Onward and downward (and Skyward) we go…

  • The presser kicked off in brilliant fashion with a large orchestra playing classic tunes from the Zelda franchise. To celebrate 25th anniversary of The Legend of Zelda, Ninty is making a Zelda game for each of their systems. The Legend of Zelda: Link’s Awakening (1993) is coming to the Nintendo 3DS today as a download in the now accessibleeShop. It’s the first Game Boy Color title to be added to the eShop’s Virtual Console. The Legend of Zelda: Ocarina of Time 3D, the remastered N64 classic, ships for the 3DS next weekend; hint movies and Master Quest and Boss Challenge modes included. The Legend of Zelda: Four Swords comes to the DS as a free download in DSiWare in September. And lastly Skyward Sword has been confirmed to ship this holiday season for the Wii. A limited edition gold Wiimote with the Triforce emblem on it will ship alongside the game, MotionPlus tech built-in. Nintendo will hold The Legend of Zelda 25th Anniversary Symphony concerts this year in “each region of the world.” If you can’t attend one, the company is releasing two Zelda music CDs. Those who register Ocarina of Time 3D with Club Nintendo will get “The Legend of Zelda Ocarina of Time 3D Official Soundtrack” and a CD with recordings from the 25th anniversary concert will ship when Skyward Sword does later this year.
  • Nintendo is ready to immensely expand upon the 3DS games lineup by bringing classic Nintendo characters and franchises to the portable system and they are: Mario Kart (with kart hang gliders and underwater race tracks…out this holiday season); Star Fox 64 3D (you can make use of the handheld’s accelerometer and control Fox in the sky by physically turning and moving the system…in multiplayer mode the camera facing you will capture your face and tag it to your spaceship so friends can watch your reactions in real time…out in September); Super Mario (raccoon suit is back!, out “before year is over”); Kid Icarus: Uprising (features 3-on-3 multiplayer combat and augmented reality functionality using the AR Cards to pit (get it?) characters against one another…out later this year); Luigi’s Mansion 2 (it’s not a remaster of the Gamecube classic, it’s a totally new game that includes “several new mansions”); other 3DS titles coming soon: Ace Combat 3D, Tetris, Cave Story 3D; Resident Evil: Mercenaries and Revelations, Driver: Renegade, Pac-ManGalaga DimensionsTekken 3D, Metal Gear Solid: Snake Eater 3D.
  • President of Nintendo of America ReggieFils-Aime then went on to talk up the recent 3DS software update that brought the eShop and Internet browser to the handheld. Ninty promises that more Game Boy and Game Boy Color classics are on the way. Free Excitebike 3D for everyone for a limited time. Pokedex 3D is available exclusively through the eShop and also comes free. For more on the update, click here!
  • Quite arguably the biggest and most exciting news to come out of E3 thus far was Nintendo’s unveil of the Wii successor. It’s called Wii U and it releases next year. “It’s a system for everyone, but it’s tailor made for you.” Instead of focusing on the system itself, though, Nintendo decided to spill most of the details surrounding the brand new controller design. The controller packs a 6.2-inch display and allows gameplay to take place away from the TV. Nintendo set up this example: Say you’re playing a Wii U game in the living room on the big screen TV and someone walks in and watch to watch live TV. You can easily pause your game and transfer the full experience to your controller and continue right from where you left off on the 6.2-inch screen. The bond between you and the TV has been cut. Wii U games get wirelessly beamed to the controller; one’s precise proximity to the console to make this work was not specified. Besides this awesome function, the controller provides endless possibilities  for developers. “In single-player games: The new controller can display information on its screen that does not appear on the TV; The information and viewpoint can also change in the new controller based on the orientation of its gyroscope. In multiplayer games: The player using the new controller can have a different experience than those looking at the TV; This will offer a wide variety of competitive and cooperative opportunities.” Oh, the controller can do even more. The front-facing camera can be used to initiate video calls, you can flick content (i.e. pictures and videos) from the controller to your TV screen, and you can run a web browser on it. Make sure you check out this introduction video to get a sense for how it’ll work.
  • Next let’s talk hardware specifics. In addition to the 6.2-inch touchscreen display, the controller also has an inward-facing camera, an accelerometer and a gyroscope, a rumble feature, microphone and speakers, a stylus, and the following buttons: two analog Circle Pads, a D-Pad, A/B/X/Y buttons, L/R buttons and ZL/ZR buttons. The Wii U console can be paired to one Wii U controller and four additional Wii Remote or Wii Remote Plus controllers. The system is also backward compatible and can play all Wii games and use all Wii accessories. Though Nintendo’s keeping mum on console specifications, it’s confirmed that full HD 1080p support is there. It will support connections to the TV via HDMI, component, S-video and composite cables. Four USB 2.0 ports and an SD card slot complement the internal flash memory. IBM will provide processor that beats inside. Aesthetically, the console looks like the Wii but with rounder edges. It was show in white. Also, Nintendo has hinted that the Wii U will boast better online capabilities.
  • Dig this games lineup: From in-house — Super Smash Bros. is coming to Wii U and 3DS! From third party people — Darksiders 2Batman: Arkham City, TekkenAssassin’s CreedLego City Stories (coming to 3DS too), Ghost Recon OnlineDiRTAliens: Colonial MarinesMetro: Last LightNinja Gaiden 3: Razer’s Edge…and EA’s bringing Battlefield, Army of Two, and many others to Wii U.  Hardcore games are making their way to a Nintendo-made console, at long last. The company’s goal is to provide deeper gameplay and wider appeal with the Wii U, and with the upgraded graphics, better online capabilities, and the unique controller scheme I have full confidence Nintendo will strike a balanced chord with hardcore and casual gamers alike.

Once again Nintendo has beat Microsoft and Sony at the E3 press conference wars. Nostalgia is a powerful weapon and Nintendo knows just how to use it to their advantage. The 3DS is about to get a major boost in popularity with Mario, Luigi, Star Fox, and Pit coming to the handheld this year. Zelda’s star is shines brighter than ever 25 years later. And with the introduction of the Wii U gamers get to anticipate an entirely new and innovative way to interact with their video games. Nintendo made clear that the Wii U’s controller was “not designed to be a portable game machine” even though it’s in the shape of one. Surely more details will surface in the coming months. For now, peep the gallery below for a closer look at the super intriguing controller and the Wii U console.